This almost gets a perfect score, with the one thing preventing that being the lack of the default orange skin of regular cats found in-game. The custom tiger skin is nice, but I would've preferred a regular cat appearance. Unless I'm missing something. Only options I'm getting are "Black, Tiger, Default Snowy, and Snowy Spotted." Default snowy is not the basic orange coloration of regular cat models. Kinda surprised the vale cat model wasn't included as a skin.
Nothing seemed to have loaded. No textures, no meshes, no dialog options, nothing. I had an invisible sabrecat. The dialog telling me he was there showed up from every direction, but not the cat. I found Sabretooth by stumbling around until he showed up in my cursor, but when I initiated dialog, no options appeared other than my options from Multiple Follower Framework. I'm going to have a look at it in SSEEdit, but after that, I'm afraid I'll have to delete the mod.
ETA: I tried it with a new game and got the dialog options, but he's still invisible at first encounter. I went through the dialog and recruited him, then changed his appearance. Voila, he's now visible.
Had some issues with the ai, it seems to occasionally just stop moving for some reason. Teleporting it to me with the commands "prid 40001da5" and "moveto player" then triggering combat seemed to fix it, though I accidentally chose to summon a dragon and now I have to deal with that I guess
Vortex keeps telling me I can't run it because it is 32 bit and I am 64 bit. Had him installed and working great previously before I had to reinstall my game, now it won't let me run it. Any ideas out there would be appreciated, I really miss him.
Great mod but i wish he didn't have collision, he gets pretty big and when he blocks a corridor and i tell him to move out the way, he literally looks at me, then lies down, oh Sabretooth :) jokes aside, Ordinator has a Speech perk that lets you make any animal a pet companion and as soon as you do they lose collision with the player, wish that was the case here too, instead of Disable->Enable :)
any idea why fluffyworks works only on default skin? if i tried to change color i can't make her fluffy :( it's not tragedy cause thanks god white is my favourite, but i would like to be able to change the appearance without loosing the fluffiness. thanks
80 comments
To the first downloaders - I'm interested in your feedback! I'm especially interested in bugs/issues, since I want to fix them as early as possible.
Also, there's a FAQ section in the description. Don't forget to read that if you have issues.
Unless I'm missing something. Only options I'm getting are "Black, Tiger, Default Snowy, and Snowy Spotted." Default snowy is not the basic orange coloration of regular cat models. Kinda surprised the vale cat model wasn't included as a skin.
Otherwise, a fine follower. Kudos.
ETA: I tried it with a new game and got the dialog options, but he's still invisible at first encounter. I went through the dialog and recruited him, then changed his appearance. Voila, he's now visible.
jokes aside, Ordinator has a Speech perk that lets you make any animal a pet companion and as soon as you do they lose collision with the player, wish that was the case here too, instead of Disable->Enable :)