Another question, stances, combo and directional attack animations are all working but only the Ki pulse canceling is not working. There are light and sound effects but no animation cancel and stamina recovery. Do I need another mod to make it function?
Guys if you can't change stance after following all the requirements and instructions, try install dTry Plugin Updates. You can ignore all the requirements stated on the mod page except dTry's Key Utils which you should already have it installed. Use a mod manager to install it. Pick the dTry's Key Utils option.
Edit: replaced the name of mods and links with embedded links.
Why does it when I high stance and move my character wields my dual wielded katanas with a two handed animation, the mid and low stance is fine but it my high stance is bugged
Can someone please help? I have the mod installed including the stances mod and even have the dual swordsman locks equipped but the movesets for each stance do not work. How can I make this work?
Great mod btw easy to install and use, big fan of Nioh 2 myself, was wondering if there is a way to turn off the ki pulse "flashes" or is that kind of just stuck in there. thanks again!
How to change the stances though? Got everything installed correctly and working but only have Mid-Stance working and key bindings on keyboard dont work (upm down, left, right) to chance the stances
I like the moveset a lot, but the huge mess with conditions in OAR is too much of a headache. I've already spent almost 2 months modding my Skyrim after not playing for 6 years and at this point I just want to play the game, I don't want to jump into more rocket science like conditions lol. Other movesets are either don't look good or has way too much spinning, this one is perfect. Is it possible to still use this without bothering with stances? I'd be fine with whatever stance I get, as long as I have those top notch moves.
^^^ "I just want to play the game." lol welcome to Skyrim modding! I've only played Skyrim when it was first released. Then I spent a decade modding and still modding... You are never done modding.
what i was thinking is to have simply the mid stance , as default and all the skills doable with mid stance and the removal of skills doable only with low and high stance . Wouldn't it be easy to do it this way? thanks
I'm also one (prolly of many) that wants something like this but doesn't want the massive amount of headache all the conditions that will come with stances etc.
you are assuming a lot of knowledge a basic modder like me or a lot of others can do it:easily ,if you are able to do it ,can you do it and share in google drive?
Guys you can use Stances without assigning every moveset a stance. This mod comes with an item that doesn't occupy bodyslot, you only use the moveset with that item equipped. So you can totally download Stances and use this mod without a fuss.
the point is: don t want prerequisites since my load order is 2000 mods , 2 this is the only animation pack for dual wield katanas and is also good. this is my reasoning
For DAR create 9 new folders for moveset and add animations to each... 1st Folder Condition for Low Stance would be... IsActorBase("Skyrim.esm"|0x000007) ANDIsEquippedRightType(1) ANDIsEquippedLeftType(1) 2nd Folder Condition for Mid Stance IsActorBase("Skyrim.esm"|0x000007) ANDIsEquippedRightType(1) ANDIsEquippedLeftType(1) AND Random(0.5) 3rd Folder Condition for High Stance IsActorBase("Skyrim.esm"|0x000007) ANDIsEquippedRightType(1) ANDIsEquippedLeftType(1) AND HasMagicEffect("Keytrace.esp"|0x801) For "Raijin" would be the same Conditions as above but change ("Keytrace.esp"|0x801) to 803 For "Water Sword" HasMagicEffect("Keytrace.esp"|0x802) For "Mortal Flow" HasMagicEffect("Keytrace.esp"|0x804) For "Sign of the Cross" HasMagicEffect("Keytrace.esp"|0x801) AND Random(0.5) For "Yokai Skill" HasMagicEffect("Keytrace.esp"|0x804) AND Random(0.5) and lastly folder with very top Conditions for "Mind's Eye" Stagger
Should be able to do this in 10 mins Copy/Paste, Easy Peasy Lemon Squeezy :)
Agreed. I would like a stripped down version, however i am not wasting 3 Slots in my load order just so that 1 moveset works, and also breaks all other movesets in the process. People don't want to waste a whole day figuring out OAR/DAR conditions shenanigans. It sounds like you are tunnel sighted as people don't want to waste time figuring out stances.
Final Thoughts: I Like this moveset, but i hate it much more
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Edit: replaced the name of mods and links with embedded links.
can we have a version without stances ? just a balance moveset . Your moves are really good but stances limit this beautiful work .thanks
I like the moveset a lot, but the huge mess with conditions in OAR is too much of a headache. I've already spent almost 2 months modding my Skyrim after not playing for 6 years and at this point I just want to play the game, I don't want to jump into more rocket science like conditions lol. Other movesets are either don't look good or has way too much spinning, this one is perfect. Is it possible to still use this without bothering with stances? I'd be fine with whatever stance I get, as long as I have those top notch moves.
"I just want to play the game." lol welcome to Skyrim modding! I've only played Skyrim when it was first released. Then I spent a decade modding and still modding...
You are never done modding.
I'm also one (prolly of many) that wants something like this but doesn't want the massive amount of headache all the conditions that will come with stances etc.
IsActorBase("Skyrim.esm"|0x000007) ANDIsEquippedRightType(1) ANDIsEquippedLeftType(1)
2nd Folder Condition for Mid Stance
IsActorBase("Skyrim.esm"|0x000007) ANDIsEquippedRightType(1) ANDIsEquippedLeftType(1) AND
Random(0.5)
3rd Folder Condition for High Stance
IsActorBase("Skyrim.esm"|0x000007) ANDIsEquippedRightType(1) ANDIsEquippedLeftType(1) AND
HasMagicEffect("Keytrace.esp"|0x801)
For "Raijin" would be the same Conditions as above but change ("Keytrace.esp"|0x801) to 803
For "Water Sword" HasMagicEffect("Keytrace.esp"|0x802)
For "Mortal Flow" HasMagicEffect("Keytrace.esp"|0x804)
For "Sign of the Cross" HasMagicEffect("Keytrace.esp"|0x801) AND Random(0.5)
For "Yokai Skill" HasMagicEffect("Keytrace.esp"|0x804) AND Random(0.5)
and lastly folder with very top Conditions for "Mind's Eye" Stagger
Should be able to do this in 10 mins Copy/Paste, Easy Peasy Lemon Squeezy :)
Final Thoughts: I Like this moveset, but i hate it much more
i'll take a stripped down version