The update reduces the active scripts which can cause saved game files to be bloated, slow loading times and just improves the overall game scripts since there are now less active scripts running.
I have just done a quick test with the new version. There is no more freeze at the end of Geldur dialogue, and no error messages from you mod in the papyrus log. You have fix the issues I had, thank you very much !
This mod sounds completely awesome, and looks super immersive... it would be great to see a response from you adressing the bugs the other users are mentioning.. I'm tracking for now. cheers man!
Not sure if this is a bug, or just a side effect. Fighting for the Imperials, defending Whiterun, the battle took four times as long because the attackers came in only a couple soldiers at a time. The battle was also pretty much one-sided, since . . . there were only a couple attackers at a time.
Another encounter is when the Stormcloaks ambushed a group of imperials, giving the captive prisoner a chance to escape. This happened on the road that leads you to the city of Whiterun and Riverwood.
Tested this with immersive patrols and as soon as i was passing through rorikstead and the first three standing stones there were like 12 imperial soldiers instead of 5. I Was at level 40+ and Was playing as the stormcloaks as this happened. I used muffle spell and sneaked quietly as i watched them targeting the bandit camp instead. Best mod ever.
I was able to reproduce a CTD multiple consecutive times with this mod installed, just outside of Whiterun, when you run from Honningbrew Meadery past the Companions killing a giant. I used "coc whiterun" command, so I'm not entirely sure if this is the case in a normal run. I also have a long list of mods installed, so it is more than likely that the CTD was caused by a CONFLICT, not by this mod alone. The most likely one would be Immersive Patrols SE or OBIS, but I'm too tired to test it out tonight. Just thought I'd let you all know before I forget about the whole thing. It should be tested by atleast one other person, because there is always a chance of user error or other weird s#*! when it comes to Skyrim.
22 comments
There is no more freeze at the end of Geldur dialogue, and no error messages from you mod in the papyrus log.
You have fix the issues I had, thank you very much !
I Was at level 40+ and Was playing as the stormcloaks as this happened. I used muffle spell and sneaked quietly as i watched them targeting the bandit camp instead.
Best mod ever.
I used "coc whiterun" command, so I'm not entirely sure if this is the case in a normal run. I also have a long list of mods installed, so it is more than likely that the CTD was caused by a CONFLICT, not by this mod alone.
The most likely one would be Immersive Patrols SE or OBIS, but I'm too tired to test it out tonight.
Just thought I'd let you all know before I forget about the whole thing. It should be tested by atleast one other person, because there is always a chance of user error or other weird s#*! when it comes to Skyrim.