There was a problem with the folder mapping in the FOMOD in version 1.0 causing the Small Tents not to appear when using Rally's Options. This has been fixed in v1.0.1
I WOULD GRAB ALL OF THE ANIMATED TENT MODS BUT I WON'T DOWNLOAD ANY FILES OF ANY KIND NO MATTER HOW GOOD THEY ARE IF THEY ARE LABELED "MAIN". I WORK WITH TO MANY FILES TO STOP AND LOOK UP A FILE NAMED "MAIN" :-)=
The original animated mod. I am asking because I am using the original mod and I see you have make othe tent animated too so I am trying to switch to yours.
This looks enticing,. Unfortunately I'm using the tent mesh without collision from Go to Bed since the PC has to walk into the tent to lie day for sleep. Would it be hard to remove collision from the mesh for users with Go to Bed?
Yeah. But instead of using his mesh we could use yours with the collision turned off. Actually I could do it myself by comparing the vanilla mesh with his collision free mesh and then making the same change to your mesh. But I thought you might want to do it to make it official.
You might consider making the same change to the small imperial tent mesh in your Imperial Tents - Animated mod. Not sure how many people would need it (few if any) but at least they'd have that option. Cheers.
This is probably a stupid question, but does this work with retextures? This is the one I've been using ----> https://www.nexusmods.com/skyrimspecialedition/mods/81674
39 comments
This has been fixed in v1.0.1
Northern Concept - Northern Roads Complex Parallax at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)
Had someone ask and I tried doing it myself but cant get it working for the life of me...
Which takes less then a second
Is there any difference between your mod and the original mod?
Tks!
I am asking because I am using the original mod and I see you have make othe tent animated too so I am trying to switch to yours.
I'll make sure both versions are available and labelled correctly tomorrow
0 BSLeafAnimNode / 6 bhkCollisionObject / 5 bhkRigidBody --> Layer: SKYL_NULL
If you want the changed mesh, here it is:
Download here
Thank you soo much