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Changelogs
Version 1.3
- Nerfed Max level of Bandits Encounter Zones to 50 (from 60)
- Nerfed Min Lvl of Alftand to 20 (from 25)
- Ancestor glade set to Min Lvl 20 (from 0)
- Nerfed Abandoned Prison Max level to 40 (from 60)
- Nerfed Bronze Water Cave Max Level to 30 (from 40)
- Nerfed Bleak Falls Barrow Max level to 60 (From 80)
- Removed Creation Club records from the main file
- Added an optional plugin for Saints & Seducers
Version 1.2
Carried USSEP Changes
Version 1.1
Added support for Dragonborn DLC
Added an optional patch to restore Dimhollow Crypt to Vanilla
FIRST OF ALL, WHAT IS THIS SERIES? This series will be a Complete Overhaul for Skyrim's Gameplay, Loot, Quest Rewards, Combat, Perks etc. But hey, There are already a lot of mods doing this kind of stuff, why I should bother? Simply because I watched the Skyrim Modding Community growing so much since this amazing game's release, and I want to help it growing even bigger, even if I'm new to CK stuff, but I'm trying my best.
ENCOUNTER ZONES Before we begin, What is an Encounter Zone?
This mod aims to fix what Bethesda did wrong in terms of Challenges given to players.
FEATURES Now the opponents scale better with the player level; Some Factions are more powerful than others, wich makes more sense; Skuldafn will make you suffer now; Added also an Optional patch to restore Dimhollow Crypt Encounter Zone to Vanilla for people that want unlock Serana from level 1;
FACTIONS DETAILS A good example of what this mod do is that the bandit's dens have limited level scaling compared to a dwemer ruin or a vampire's den Encounter Zone:
Vampire's lairs require at least level 20 Giant's camps require at least level 25 Dwemer's ruins require at least level 25
Some nordic ruins are dangerous than others to reflect the Lore
Final questline's Mission Dungeons (Main Quest, Thieves Guild, The Companions etc.) are now harder than before.
If you decide to Destroy the Dark Brotherhood Sanctuary, the enemies inside require at least level 30, cause they're very deadly assassins, wich make a lot more sense;
I haven't touched the starting area near riverwood, just some tweaks but nothing more, so is pretty much like a vanillaPlus
SPAWNS DIFFICULTY MULTIPLIERS Easy Vanilla: EZ Lvl x 0.33 Modded : EZ Lvl x 0.50
Medium
Vanilla: EZ Lvl x 0.67 Modded : EZ Lvl x 0.75
VeryHard
Vanilla: EZ Lvl x 1.25 Modded : EZ Lvl x 1.30
COMPATIBILITY Compatible with pretty much everything that doesn't touch Encounter Zones Records, obviously.
FOR MODDERS & TESTERS IF YOU WANT TO FOLLOW & HELP THIS PROJECT GROW JOIN ME ON Discord