Running Dyndolod says some meshes are missing. I do not have Blue Palace Terrace installed and selected the LOTD patch, but it says still needs these but it probably should not. I pulled them out of the Blue Palace Terrace BSA, so I'm good just thought I'd let you know.
Warning: File not found meshes\bluepalaceterrace\lod\wsolituderockarch03_lod_0.nif. Used by Improved Solitude Arch - LOTD Patch.esp SolitudeRockArch03_DBM [STAT:FE0E8800] Warning: File not found meshes\bluepalaceterrace\lod\wsolituderockarch03_lod_1.nif. Used by Improved Solitude Arch - LOTD Patch.esp SolitudeRockArch03_DBM [STAT:FE0E8800] Warning: File not found meshes\bluepalaceterrace\lod\wsolituderockarch03_lod_2.nif. Used by Improved Solitude Arch - LOTD Patch.esp SolitudeRockArch03_DBM [STAT:FE0E8800]
There is some slight clipping at the theater stairs. More Informative Console says the clipping belongs to the arch. The clipping is on the left side near the back wall if you walk straight to the theater wall. I believe it may be a vanilla issue. I can see the clipping in the photos of your Improved Theater mod. I use that mod as well. I can take a screenshot if you need me to.
There are some shader settings in the Majestic Mountains meshes that haven't been forwarded to the LOTD and BPT Majestic Mountains patches, namely the parallax settings. This results in the meshes not looking quite right, example inside the spoiler.
Also noticed that the LOTD patch plugin has assigned LOD meshes for the dbm arch mesh, but these LOD meshes are not shipped with the mod.
Spoiler:
Show
I found them in Drengin's Blue Palace Terrace, but they have very different shape than the SolitudeRockArch03_dbm.nif has, and using them would lead to a sizeable chunk of the arch LOD missing under the blue palace when viewed from the north. The rock arch lod meshes shipped in the Majestic Mountains lod pack would probably be a better match.
I have Mrfs Solitude and LotD. I added the LotD patch and got CTD when I tried to enter Solitude. Probably a load order thing I have not sorted yet but checking here to see if anyone else saw the same and had a fix.
Since I'm sure someone will be curious: I had to cut out triangles from both sides of the arch, so I did LOTD first and then BPT (more significant) second as that's the way my own modular list is structured. I don't have a great way to restore the LOTD part for a BPT-only patch, but it's *possible* that it won't be too obvious, and if not, someone could make a patch that puts a rock over a gap or something.
I actually combined some geometry slightly for BPT - could be UV'd and colored better, but I pasted in a piece of BPT's mesh so that it joins the gap with the hanging tower correctly. I placed a new rock over a slight gap in both worldspaces that could be seen from the gate to the Blue Palace, but is beyond the invisible barrier keeping people from leaping out of Solitude.
I'm just curious how this affects the various modules in Modular PatchXpress? I run Redbag's Solitude, Solitude Skyway, and Drengin's Blue Palace, but I also include the the opposite riverbank's Estuary Fortress and the Statues from PatchXPress. There are a bunch of additional stairs and items and I'm worried about gaps from the mesh smoothing...
I use 3ds Max, i don't know how i would do it other than manually... i tried on a part of the mesh, and my method looks a bit more detailed, but with more polys. What would be better if it was done your way?
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Warning: File not found meshes\bluepalaceterrace\lod\wsolituderockarch03_lod_0.nif. Used by Improved Solitude Arch - LOTD Patch.esp SolitudeRockArch03_DBM [STAT:FE0E8800]
Warning: File not found meshes\bluepalaceterrace\lod\wsolituderockarch03_lod_1.nif. Used by Improved Solitude Arch - LOTD Patch.esp SolitudeRockArch03_DBM [STAT:FE0E8800]
Warning: File not found meshes\bluepalaceterrace\lod\wsolituderockarch03_lod_2.nif. Used by Improved Solitude Arch - LOTD Patch.esp SolitudeRockArch03_DBM [STAT:FE0E8800]
Thanks in advance!
I actually combined some geometry slightly for BPT - could be UV'd and colored better, but I pasted in a piece of BPT's mesh so that it joins the gap with the hanging tower correctly. I placed a new rock over a slight gap in both worldspaces that could be seen from the gate to the Blue Palace, but is beyond the invisible barrier keeping people from leaping out of Solitude.
https://www.nexusmods.com/skyrimspecialedition/mods/87547
Good to have a all in one fix