I've actually started working on this the other way around, trying to add missing features to furniture camera state and synchronizing angles and offsets, but couldn't get it quite right. After some time fighting with offsets and transitions I realized maybe this is the wrong approach; why not just use the third person camera instead? And it just worked. I'm honestly not sure what was the point of the furniture camera state.
I'm on 1.1170 AE but this mod seems to have no effect at all, I still have the furniture camera. I've got the requirements too and play soley on third person
This mod funnily solves one of my frequent bugs where I get animation locked on mining or wood cutting and cant look down to reuse the node to reset the animation
The issue that I managed to track down to this mod (and this mod alone) is that when performing 3rd person camera actions (wood chopping, mining etc) while playing in 1st person, the camera will not reset to 1st person after completing these actions forcing me to manually go back to 1st person each time.
Either everyone who says they're having no issues with this mod are playing in 3rd person or it doesn't always happen for some reason.
I don't know if it matters but I play with controller so that could be another angle to test.
Throwing my 2c out here, if this plugin is not working for you, double-check all the requirements and ensure they're installed properly and up to date. This plugin is working fine on my end and I'm on the latest edition of Skyrim available on Steam.
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Either everyone who says they're having no issues with this mod are playing in 3rd person or it doesn't always happen for some reason.
I don't know if it matters but I play with controller so that could be another angle to test.