Are you saying that this patch is only necessary if you're using the Unofficial Lux Patchhub? I'm not using the Unofficial Lux Patchhub but I'm still having these issues with the Lux - Patch Hub. This mod doesn't seem to fix it for me though. I can see some of the fixes, like the fur pelt being moved over, but I still experience the issue with the stone floor and messed up wood textures.
Historically this patch was released when only the unofficial patch hub offered these patches and caused this bug by using JK's Sleeping Giant Inn with it, now that Lux officially offers these patches it is no longer necessary since the official patches do not have these issues, and you just have to let the official patches overwrite the unofficial ones if you have both.
If the problem persists, it is probably because you still have the unofficial patches alone or that overwrite the official ones, or that the JK's Sleeping Giant Inn plugin is overwritten (Both JK's and Lux edit these textures).
I am currently working on a new update to completely bypass the plugin requirements and all conflicts, this patch is no longer a "hard requirement" for consistency. If the order of mods and plugins is correctly managed.
I haven't forgotten this patch, but I'm a bit busy at the moment, I hope to be able to publish as soon as possible, and yes I found the solution for the textures, it's the UVs map that's messed up
Ops my bad, I was just missing the Lux mesh for it everything works fine now, I think you should include the mesh in this fix too, reasons can be the load order, other mesh may replace Lux's mesh that's why is was messed up. thanks again for the patch tho I like the little changes.
Just a quick note; I think you swapped the wrong floor piece. With no patches, the floor is stone. With the broken patch, its all wooden except for the one corner that's stone. With this patch, its all wood.
I believe the Unofficial Lux Patchhub used the Stone floor because it doesn't make it look like everything is sliding around on the floor when you move with parallax enabled.
Of course, this issue still very specific to Unofficial Lux Patchhub, he changed a major part of meshes for less light flickering, Lux meshes still work right as well
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If the problem persists, it is probably because you still have the unofficial patches alone or that overwrite the official ones, or that the JK's Sleeping Giant Inn plugin is overwritten (Both JK's and Lux edit these textures).
I am currently working on a new update to completely bypass the plugin requirements and all conflicts, this patch is no longer a "hard requirement" for consistency. If the order of mods and plugins is correctly managed.
I believe the Unofficial Lux Patchhub used the Stone floor because it doesn't make it look like everything is sliding around on the floor when you move with parallax enabled.