must(DAR is unable to switch animations in real-time, which will result in Fix not working)
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Credits and distribution permission
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Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
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Changelogs
Version 1.4
Fix a small issue
Version 1.3
Add NPC Fix
Version 1.2
Increase compatibility
Version 1.1
Fixed camera error when switch between Axe and Hammer
Version 1.0
Initial Release
Fix The Error Vanilla weapon switch movement animation This occurs when the player switches weapon types while moving Fixed all problematic weapon types
The wrong type of mobile animation for this bug This is after Fix
It is very easy to trigger this bug in the game, just change the weapon type while moving. The priority level does not affect the effectiveness of the fix and does not interfere with non-vanilla mod animations. The animation of 'Weapon switch animation Fix' only starts when a bug is triggered, and non original mod animation can quickly overwrite the animation of 'Weapon switch animation Fix'
When players encounter an error, the 'Weapon switch animation Fix' will replace the incorrect animation with the correct vanilla animation for the weapon type However, players can override vanilla animations through other actions (such as sprints or others) Every time a weapon switches to trigger a bug, it should not be persistent. It can be easily broken and overwritten by non vanilla animations
compatibility Good compatibility, this only triggers corresponding type actions after switching weapon types it utilizes the original animations without breaking any existing animations. It only triggers when the animation type for that weapon is incorrect.