About this image
I really like the colors of the Dwemer Metal in Vanilla game, but not those blurry details. The Ancient Dwemer Metal Mod (will be available soon for SE) has great details, but I don't like
the colors so much. So I thought a fusion of ADM and Vanilla colors would be the best. What do you think ? :)
3 comments
I have tried several different combination and i ended up creating my own Dwemer stones textures using as base "Markarth The White City" and fusing one by one with other corresponding texture (some from Noble some from textures created by me) to get a "dark-white marble". I also use Langley02's Dwemer Metal cause i consider his normal maps far superior. I really dislike ADM textures since have nothing to do with the lore and they are way too dark. I got a visually dark game due to my RLO, ENB, RESHADE and Elder Edda 2 settings so realism and ADM don't go very well together.
Your fusion looks actually pretty good on paper. But i would use langley02's normal maps anyway. Can i see some in-game screenshots ?
you're right. Langley's normal maps are superior. Unfortunately they don't fit with my fusion textures, because of the screws\bolts as you can see in the gif already.
OR
You can copy another level and try to modify the rendering system to show the bolts
OR
You can literally copy and past the bolts... One by one ? Lol
Personally i found them so cool i can't live without them.
There will be some other solution thou. I am quite a "butcher" talking about textures. I got no fancy tools, i just use Paint.net and my mouse so my methods are not really "classy".