Skyrim Special Edition
Pirates SE Mod Teaser

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Daermonster

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Here you can see a finished version of my Stormcloak ships. (with a merchant ship behind it, and one of my "Histwater Pirate" ships behind that)  It's a poor photo, I'll post better pictures tonight.

This is just one (well 3 I guess) of the 18 different ships I'm making.

I'm gonna be building a "Pirate" mod to rival bigbiz's pirates of the black flag.  (although I'd much rather work with him than compete, hint hint)

So far I have 7 factions planned.
Each Faction has a smaller Battleship and a Larger Command Ship (except my merchant faction they all use smaller vessels).  Empire and Histwater Pirates both have 3 types of ships, a 3rd "flagship" vessel that is enormous and used as a boss fight of sorts, in addition to the battleships and command ships. 
Stormcloak - as pictured
Imperials, Thalmor, East Empire Company and Generic Merchants (also in the picture behind the stormcloak ship)
Hammerfell Pirates (need a fitting name, ideas?) Led by the famous self proclaimed "Pirate King" Jarl Axle (anyone read the drizzt series? you'll get an idea of his personality and strength if you know who jarlaxle and Bregan D'arthe is.)
And The Pirates of Histwater aka "Histwater Pirates" a group of bloodthirsty argonians pirates led by the infamous "Bloth"  (pirates of darkwater stuff will be added as well, you're welcome :D ) One of their smaller raiding ships is pictured in the far back it's hard to see.

I have expanded some of the waterways in skyrim.  You can now travel with a dainty sload sized ship from riften to ivarstead and there are 2 more lakes in that area as well.  I did all my landscaping in a very minimalistic way so as to retain maximum compatibility with tons of mods.

I want to expand lake illinalta's waterways so we can have a small pirate influence on those waters as well. 
I want to expand the waterways around Morthal Solitude and DragonBridge as well so we can get a pirate influence on those waters as well.
Much of my work takes place in the sea of ghosts, playing nicely with my underwater combat mod and my Northern Encounters mods. 
I seek to completly overhaul the underwater exploration and combat in this game if you couldn't notice.  There will be tons of new sea creatures to fight, new places to explore, tons of hidden/sunken treasure/treasure hunts/trophies/unique items/pirate armors (I'm also the author of armonizer for SE), the blackwoods company is prominently featured with armor a settlement new flora....

There's a lot.  Some things I can't figure out how to do that I will need help with from other authors - I don't know how to get the ship to travel from town to town.  AND I want random sea battles, I can make sea battles, that's easy.  What I can't figure out is how to make it randomly choose where a door teleports you giving the effect of "random" travel locations.

Anyways, this "Pirate" mod I'm working on was an after-thought, meaning I came up with this idea and already started working on some of the assets I'll be using for that mod WHILE I WAS ALREADY RE-MAKING my ADGTS mod.   So It's gonna be awhile before my Pirates mod starts true developtment.  I just wanted the community to know that a mod author who's been doing this for awhile and plans on still modding skyrim for decades (yes decades, it's a long story why) to come has picked up the torch and is making a new "Pirates" mod similar to BigBiz's.

ANY AND ALL IDEAS ARE GREATLY APPRECIATED, storyboarding can be very fun but take a long time as well, the more ideas you give me the faster and better I can create something.

10 comments

  1. FilthyCasual523
    FilthyCasual523
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    I'm keen to see what you do with your pirate mod! These ships look fantastic!
  2. dragonsofskyrim102
    dragonsofskyrim102
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    I was wondering if you could make Red Bramman armor from the Elder Scrolls Legends.
    1. Daermonster
      Daermonster
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      I've been researching red bramman for this mod...  Dead bramm... erm Red, Red Bramman might be making an appearance in this mod.  I can neither confirm nor deny that statement.  But if Dead Bramman did make an appearance somehow I would definitaly be sure to try and remain as faithful as possible to his original look.  But it depends on what kinds of resources that look like his gear I can get my hands on.
  3. Pfizershill
    Pfizershill
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    Looks amazing. The Sea of Ghosts particularly is wasted potential on Bethesdas part, so it's cool to see the naval aspect expanded on

  4. DwemerRocks
    DwemerRocks
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    That's so creative. Whoah.
  5. Medabev
    Medabev
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    Great looking ships! 
    For The Hammerfell Pirates and your example of Jarl Axle I can suggest something like  : The Bloodsail Buccaneers Or The Bloodsail Dogs, off the top of my head.  There are a couple of Ship Mods that do exactly what you ask, like disabling the ship and enabling it at another location when you move around.
    1. Daermonster
      Daermonster
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      YES!  I like those names very much, I'm leaning towards Bloodsail Buccaneers personally.  I'll see what reverse engineering I can come up with by dissassembling those kinds of mods, maybe I can find out how those authors did it.  Great ideas!
  6. Anomba
    Anomba
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    Damn, they look crazy good! Is there anywhere I can follow the development of the mod?
    1. Daermonster
      Daermonster
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      I actually wasn't planning on releasing any info about this project yet, but a user commented on my post on Pirates-Northern Cardinal which spurred me to show that I am working on a pirates mod. 

      To answer your question, no I don't have a discord or anything setup for the development of this mod, I should probably post updates and progress to my patreon but for now I'll just be posting pictures to nexus's images.   I have 4 ships designed so far, and I'm gonna be placing them into the world here shortly so I'll have more/much better pictures posted later tonight.  I'll update here with a link when I post em if you're interested in seeing more pics!
  7. deleted95664803
    deleted95664803
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    cool as hell