Skyrim Special Edition
ff8 gunblade model completed WIP

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nick90m

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so the model i finished it...
this was a model to be printed for cosplay, made years ago with an old friend who knew how to model, as for me I am new to all this, and now with a lot of patience I am figuring out how to do it and in the meantime I am creating if its can say ... but now blender fails to convert to nif. says it has too many vertices ...

so for now, I don't know how to decrease them without redoing everything, maybe it's a easy thing to do but I don't know....
and then I hope not to have in-game problems with the collision as it was for the bustersword.

5 comments

  1. nick90m
    nick90m
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    if anyone has the same problem, export them piece by piece and merge them into nifskope
  2. ploplo99
    ploplo99
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    looking forward to this. hopefully we will be able to use it as both a gun and a sword.
    1. tv54992
      tv54992
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      • 41 kudos
      agreed on this
    2. nick90m
      nick90m
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      regarding to use as a gun, I plan to make a gunblade version of the ff13 since that actually fires. while the idea for this is first of all to use the original info that the shoot make the blade "vibrate" to do critical damage. but with the right way you can still do it. I made the gunblade in several parts with the idea of making it animated and therefore having the blast effect on the critics but from what I have seen there is only one unique weapon in CK that has the effect of the critics.
      I also already have in mind the use of another mod like the third limit "blasting zone" if only I understood how to incorporate it and to customize the character animations.
  3. GLAssassin
    GLAssassin
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    I hope you can figure it out this looks epic