ABSOLUTE GENERAL:
Q. Should I just download and install updates BLINDLY on a save which had an older version of the home?
A. That is the absolutely worst thing anyone can do. BEFORE downloading anything, if the visitor is using an older EBO version save, you are supposed to visit the:
EBO VERSION UPDATING INFO TRACKER

INGAME RELATED - CHILDREN:
Q. I cant seem to move children into the home. The Dialogue topic wont appear. What am I missing?
A. Even though the home is fully furnished at mod install, you are still required to purchase the Children's room upgrade from the Steward. That simple upgrade is associated to back-end, adoption system quest-related mechanics opening up. Its a hard requirement.
If you use HMA, you are required to do the above & cast HMA's provided "Bless Home" spell while inside the Breezehome before adopting
INGAME RELATED - SYMPTOMS OF MISSING PATCHES:
Q. Entrance room fire/flying sparks placed under the center table (not fireplace). What might be causing this and how do I fix it??
A. Your missing a 3rd-party patch for Embers xD or whatever other fire overhaul mod you may be using

Q. ELFX causes FXAmbBeamDust for missing windows in the Armoury. That's the obvious issue. There may be more. What am I missing?
A. Bottom of the Description Page || TECHNICAL AID SECTION section has the fix instructions regarding ELFX matters 
INGAME RELATED - PERFORMANCE:
CULLING AND YOU:

Spoiler:  
Show
CULLING AND YOUR HOME:
• You will never, ever have a completely fixed FPS in any home that utilizes culling algorithms
• Culling works based on players line of sight where things are constantly popping in/out from being rendered depending where you look
• The most PERF taxing area of the entire home is entrance looking forwards. The most in the home is rendered at once from that line of sight
• You will notice when you stand at entrance or move around looking in different directions, your FPS will fluctuate
• If you wanted. you could Console TFC around. Take the free-cam in-between walls in there
• • You will see vast amounts of stuff appear/disappear instantly by just inching the cam a bit forward/back between walls and main home loft ceiling above/below. That's culling in action for yeh

HOW CAN I INCREASE MY PERFORMANCE:
Spoiler:  
Show
HOW CAN I INCREASE MY PERFORMANCE:
(A) Textures (High-Res):
• Limit your interior object(s) tex res intake to max 2k, I would say. Anything more is just far too resource taxing then it is visually worth
• • If the visual-gains are noticeable on high-res monitors, it comes down to personal decision-work
• • • weighing necessities ("I need this 4k. No brainer. Case closed!") vs luxuries ("Do I reeaaalllllllly need this 4k?") at the expense of performance

(B) Mesh Triangle Amount:
• Investigate mods you use replacing the meshes that occupy the home
• • 1 vanilla object of 50 triangles VS its replacer mesh of 300+ triangles (times that per object distributed in the home), adds up
• • • Easy w/ 1000+ mod stack to have, what was, an entrance rendered vanilla polycount amount of 10000+ tri's magicianed to 100000+

(C) Meshes Who Partition Shapes:
• Be mindful of mods partitioning architectural interior meshes. This is usually largescale lighting mods like ELFX, Lux and others
• • Meshes having partitioned shapes means the original amount of shapes the vanilla model had is split into a greater amount of overall shapes
PARTITIONING PROS:
• Significantly reduces bulbs breaking and mesh flickering due to too much light sources hitting subject meshes
PARTITIONING CONS:
• Greater probability for ShadowSceneNode and BSCullingProcess CTDs (crash logs would disclaim it if so)
• More shapes per mesh means more calculatory strain on what is, constantly working, back-end culling processes
• • You will know when culling is working harder. Machines will hymn louder and under strenuous calc. scenario's, fans will join in
CONFLICT RELATED - LOAD ORDER ISSUES:
BREEZEHOME EXTERIOR:
Q. The new Breezehome building; its tower, & chimney (on other side), are missing plus the entire ground by garden is lifted. How can I fix?
A. All your exterior problems are due to only TWO FormIDs being overwritten by another mod
NON-OCS GAMEPLAY
[REFR:0002AC8C] (Places EBO_STAT_BreezehomeFULL [STAT:xx0061FD] in WhiterunPLainsDistrict03 [CELL:0001A27A] (in WhiterunWorld "Whiterun" [WRLD:0001A26F] at 5,-2))
[REFR:0002AC9E] (Places EBO_STAT_WRBreezeBase [STAT:xx00098B] in WhiterunPlainsDistrict01 [CELL:0001A278] (in WhiterunWorld "Whiterun" [WRLD:0001A26F] at 5,-3))

OCS GAMEPLAY (NOTE FOR OCS: xx will be the plugin slot index number of where OCS.esp sits relative to your overall plugin list slot index stack)
[REFR:000917D3] (Places EBO_STAT_BreezehomeFULL [STAT:xx0061FD] in WhiterunExterior05 [CELL:000095FB] (in Tamriel "Skyrim" [WRLD:0000003C] at 5,-2))
[REFR:xx0049D5] (Places EBO_STAT_WRBreezeBase [STAT:xx00098B] in WhiterunExterior02 [CELL:0000961A] (in Tamriel "Skyrim" [WRLD:0000003C] at 5,-3))
• in xEdit, load up every single plugin in your mod setup (same order it is now) and FormID search:
• 0002AC8C and 0002AC9E = for NON-OCS gameplay
• 000917D3 and xx0049D5 = for OCS gameplay. xx is explained above in the quote
• Whatever other plugin is overwriting those two RefIDs, you need Eli_Breezehome.esp to load after and ALL your exterior issues will be resolved
DANGER RELATED - BEYOND OUR PAGE SCOPE:
TRANSLATION PAGE(S), 3RD-PARTY CONTENT(S):
• If mod translation page(s) file download(s) are Upload/Update {Timestamped} with dates OLDER then our latest build, it is highly probable that translation ESP replacer will break our installer content. That's just data in a nutshell and is ADVISED to never use old replacer ESPs against current
EXAMPLE:
• Our AutoSystems.esp references container FormIDs xxxxxxxx created in the Eli_Breezehome.esp
IF a 3rd-party translation Eli_Breezehome.esp replacer is NOT updated to the data our AutoSystems.esp expects to exist in said translation Eli_Breezehome.esp replacer, Auto Systems will be 100% broken and once you save, that's that. Broken Auto Systems hard baked
• Even if things appear ok in-game, under-the-hood, it's an entirely different painted picture
• It would not take long to realize things behave incorrectly &, if continuing making save points, save corruption could materialize later on

Article information

Added on

Edited on

Written by

KhrysINXS