
AN UPKEPT AREA DISCLOSING ALL "VERSION UPDATING INFORMATION" RELATIVE TO ALL EBO VERSIONS
- We all know that it can get confusing with so many different Mod builds if its safe to update to xx Build from xy Build and vice versa
- Within the SPOILERS below list all the builds each with their own specific updating conditions and what you can/can't update to, etc....
RULE OF THUMB, ALWAYS:
- [01] If you are allowed to update to a later build from a previous build, ALWAYS save outside the home prior to updating to a newer build
- UNLESS other specific conditions are stated below on a per version basis, this rule of thumb is the baseline always to be followed
- UNLESS other specific conditions are stated below on a per version basis, this rule of thumb is the baseline always to be followed
- [02] If you are allowed to update from several versions back, you still have to follow each newer build's updating protocols to successfully update to latest
- NOTE: If a build falls into the same update safety zone relative to its previous builds, it will just be in the same divider. Same rules
BUILD DESCRIPTION CHANGES:
- All changes you can find in the Pages built-in Changelog Dropdown or the Doc file included within the updated package


- CANNOT: UPDATE TO 3X BUILDS FROM ANY 2X/1X BUILD SAVE
- BUILD 3X: Breezehome basement designs moved to their own dedicated cell "WhiterunBreezehomeLower"
- A poll won in favor of 94% to make this change in light of the chunky benchmarked performance trade-off
- A poll won in favor of 94% to make this change in light of the chunky benchmarked performance trade-off
- Build 3X Series will resume further future development and new content

BUILD: 3.2 - Fixes/Edits and Homes Final Design "Cellar" Addition
Installing Mid-Save w/o Auto Systems From: Eli's Breezehome v3.1/3.0
- This is SAFE
- This is SAFE
- (01) Remove Unique Display Objects for:
- Essence Extractor and Potema's Skull from their unique dispays (2 Objects Total)
- The Essence Extractor has moved to where Potema's Skull was and Potema's Skull has now been moved to the new cellar secret area
- The Essence Extractor has moved to where Potema's Skull was and Potema's Skull has now been moved to the new cellar secret area
- Essence Extractor and Potema's Skull from their unique dispays (2 Objects Total)
- I tested 3.1 and saved, updated to 3.2 and placed the items and they snapped to there proper 3.2 placements so, again, hopefully its the same for you
- Display objects fall under save Persistence Level 2 (Arth's forum) so they are easier to handle in respect to how saves HOLD stored data
- If stuff does glue to there old save placements, I am sorry. I can't do anything about it so hopefully it doesn't occur for you like it did not for me xD
- As for the Cellar, its all brand new content so it is safe to update to for its first time and punched save

BUILD: 3.1 - Fixes/Edits and New Content
Installing Mid-Save w/o Auto Systems From: Eli's Breezehome v3.0
- This is SAFE
- This is SAFE
- (01) Remove Unique Display Objects for:
- Volendrung, Drainspell Sword and Drainspell Bow from their plaques (3 Objects Total)
- These placements where modified in light of the NEW 4 other displays in the changelog
- These placements where modified in light of the NEW 4 other displays in the changelog
- Volendrung, Drainspell Sword and Drainspell Bow from their plaques (3 Objects Total)
- (02) Remove Unique Display Objects for:
- Dragon Map, Steel Battleaxe of Fiery Souls, Hrolfdir's Shield, Shield of Solitude, East Empire Map and Calcelmo's Stone Rubbing (6 Objects Total)
- These placements were modified in light of an earlier pillar edit I did that unintentionally projected the pillars 3d out enough that some objects clipped with it
- These placements were modified in light of an earlier pillar edit I did that unintentionally projected the pillars 3d out enough that some objects clipped with it
- Dragon Map, Steel Battleaxe of Fiery Souls, Hrolfdir's Shield, Shield of Solitude, East Empire Map and Calcelmo's Stone Rubbing (6 Objects Total)
- I tested 3.0 and saved, updated to 3.1 and placed the items and they snapped to there proper 3.1 placements so, again, hopefully its the same for you
- Display objects fall under save Persistence Level 2 (Arth's forum) so they are easier to handle in respect to how saves HOLD stored data
- If stuff does glue to there old save placements, I am sorry. I can't do anything about it so hopefully it doesn't occur for you like it did not for me xD

BUILD: 3.0 - Breezehome Cell Design Scheme Changes
Installing Mid-Save From: Eli's Breezehome v2.x and below
- This is NOT SAFE ("NOT SAFE" IS A MASSIVE UNDERSTATEMENT)
- There might be patches out there that need updating for this build that handled content in the Basements before they cell switched
- Basements are now in a new cell. Patches would require updating in light of the cell change for said basement edits its doing
- Basements are now in a new cell. Patches would require updating in light of the cell change for said basement edits its doing


- CANNOT: UPDATE TO 3X BUILDS ON ANY 2X/1X BUILD SAVE
- BUILD 2X: is the last series where the basement designs are in the "WhiterunBreezehome" cell
- The latest build of the 2x Series will remain publicly available for download incase of personal user reasons
- However, its development is concluded pertaining to adding new content. Where applicable, 2X will receive 3X fixes but that is all
- However, its development is concluded pertaining to adding new content. Where applicable, 2X will receive 3X fixes but that is all
- The latest build of the 2x Series will remain publicly available for download incase of personal user reasons

BUILD: 2.10 - Fixes/Edits 3.2 Received
BUILD: 2.9.1 - Fixes/Edits 3.1 Received
Installing Mid-Save w/o Auto Systems From: Eli's Breezehome v2.9 back to v2.4
- This is SAFE
- This is SAFE
- (01) Remove Unique Display Objects for:
- Dragon Map, Steel Battleaxe of Fiery Souls, Hrolfdir's Shield, Shield of Solitude, East Empire Map and Calcelmo's Stone Rubbing (6 Objects Total)
- These placements were modified in light of an earlier pillar edit I did that unintentionally projected the pillars 3d out enough that some objects clipped with it
- These placements were modified in light of an earlier pillar edit I did that unintentionally projected the pillars 3d out enough that some objects clipped with it
- Dragon Map, Steel Battleaxe of Fiery Souls, Hrolfdir's Shield, Shield of Solitude, East Empire Map and Calcelmo's Stone Rubbing (6 Objects Total)
- I tested 2.9 and saved, updated to 2.9.1 and placed the items and they snapped to there proper 2.9.1 placements so, again, hopefully its the same for you
- Display objects fall under save Persistence Level 2 (Arth's forum) so they are easier to handle in respect to how saves HOLD stored data
- If stuff does glue to there old save placements, I am sorry. I can't do anything about it so hopefully it doesn't occur for you like it did not for me xD

BUILD: 2.9 - Series 2.x "End of the Line" Update
BUILD: 2.8.2 - Extra's
BUILD: 2.8.1 - HOTFIX Update
BUILD: 2.8 - Exterior Reborn Update
Installing Mid-Save w/o Auto Systems From: Eli's Breezehome v2.7 back to v2.4
- This is SAFE
- This is SAFE
- (01) Ground Planter Soils (side of outside home)
- Remove anything that is planted. Otherwise what you had planted, not the soil itself, will be floating when updating to 2.8.1
- Remove anything that is planted. Otherwise what you had planted, not the soil itself, will be floating when updating to 2.8.1
- (02) Saving Before Updating
- I would say save outside of the Whiterun city gate (Tamriel) OR in an interior cell nearby like the "Drunken Huntsman"
- I would say save outside of the Whiterun city gate (Tamriel) OR in an interior cell nearby like the "Drunken Huntsman"

Installing Mid-Save From: Eli's Breezehome v2.6 back to v2.4
(A) OLD SAVES W/O AUTO SYSTEMS
- This is SAFE, must follow update conditions
- Conditions:
- (01) Remove ALL your Dragon Priest Masks from the Display busts
- (02) Remove ALL objects from the containers listed below:
- EBO_CONT_ArmourFootwear "Footwear"
- EBO_CONT_BoneStorage "Bones & Remains"
- EBO_CONT_BookshelfStorage "Bookshelf"
- EBO_CONT_ChildDollsandClutterStorage "Dolls and Clutter"
- EBO_CONT_FirewoodStorage "Firewood Storage"
- EBO_CONT_FoodStorage "Food Stores"
- EBO_CONT_HeartStoneStorage "Heart Stone Storage"
- EBO_CONT_IngotStorage "Ingots"
- EBO_CONT_JournalStorage "Journal Collection"
- EBO_CONT_LeatherStorage "Leathers & Linen"
- EBO_CONT_MiscBuildingStorage "Miscellaneous Building Supplies"
- EBO_CONT_MiscellaneousStorage "Miscellaneous Storage" (this is renamed to "Miscellaneous Storage Barrel" in 2.7)
- EBO_CONT_NoteStorage "Notes, Bounties & Letters"
- EBO_CONT_PoisonBasket "Poison Crate"
- EBO_CONT_RecipesStorage "Recipes & Alchemy Notes"
- EBO_CONT_ShieldandWoodenSwordsChildStorage "Shield and Wooden Swords"
- EBO_CONT_StaffStorage "Staves"
- EBO_CONT_WeaponStorage "Weapons"
- After the above is completed, save outside the home, update to build 2.7. Before saving forward, make sure everything works as intended
- Conditions:
- This is NOT SAFE
- We tired every possible means we could with intent to keep AutoSystems old save update safe and........ There is not a way
- We even experimented with ReSaver (just for the hell of it). It helped the Auto-sort issue but Auto-loot functionality is toast/broken
- There might be a ReSaver way, but we are against it solely. Unless one has a Savology PhD, its dangerous surgery
- There might be a ReSaver way, but we are against it solely. Unless one has a Savology PhD, its dangerous surgery
- Nothing we can do. Its a huge "One All, Catch All" update. Its sheer luck w/o Autosystems, Eli_Breezehoem.esp is safe to update from old saves
- In short: Auto Systems 2.7 requires a save where no previous build Auto Systems were involved
- This is NOT SAFE

Installing Mid-Save From: Eli's Breezehome v2.5 or v2.4
- This is SAFE
- This is NOT SAFE

Installing Mid-Save From: Eli's Breezehome v2.4 ONLY
- This is SAFE
- This is NOT SAFE

Installing Mid-Save From: Eli's Breezehome v2.3 and Below
- This is NOT SAFE
- Due to the major/necessary adjustments it took to make the home far more friendly for installation, tons of stuff which save bakes had to be reworked
- To those on v2.3 and below, we apologize. Priority A and B are of equal importance to us
- Priority A is always make the mod its best. Priority B is to make it old save update safe. Sometimes B is not a card we are dealt due to the changes A takes

Installing Mid-Save From: Eli's Breezehome v2.2 ONLY
- This is SAFE
- Refer to "DETAILS/FEATURES OF AUTO SYSTEMS" spoiler in "OPTIONAL ADDONS" section if you plan to install that addition from a 2.2 save
- Refer to "DETAILS/FEATURES OF AUTO SYSTEMS" spoiler in "OPTIONAL ADDONS" section if you plan to install that addition from a 2.2 save
- This is NOT SAFE

Installing Mid-Save From: Eli's Breezehome v2.1 and everything earlier
- This is NOT SAFE. CANNOT update a save which previously had ANY older builds
- Unfortunately, due to all the display scripts being completely recoded, CANNOT update because old code save bakes. Things won't work right
- Should be SAFE. Refer to the "INSTALLATION/USAGE" instructions ladder level of section

Installing Mid-Save From: Eli's Breezehome v2.0
- This is SAFE
- This is SAFE
- This is NOT SAFE. CANNOT update to v2.0 unless you were using the Optimization Package with/overwriting v1.6-BETA

Migration: All the latest file content (v1.6.9) of the Optimization Pkg Page migrated over to Eli's Home page and implemented into home directly
Installing Mid-Save From: Eli's Breezehome v1.6-BETA PLUS the last Opt Pkg Page content (v1.6.9) build
- This is SAFE
- This is NOT SAFE. CANNOT update to 2.0 unless you were using the Optimization Package with/overwriting v1.6-BETA


- CANNOT: UPDATE TO 2X+ BUILDS FROM ANY 1X BUILD SAVE

Required: Eli's Breezehome v1.6-BETA

Description: Once upon a time, a beautiful Breezehome creation was born