Skyrim Special Edition

-I was asked about making a 4K Version. Enjoy!
-Used Paint.net to change the Color/Diffuse Maps from .dds to .png
-Used Canva Pro to upscale and resize the Color/Diffuse Maps.
-bdmw001 changed from 1024x1024 to 4096x4096.
-Ke001 changed from 128x256 to 512x1024.
-qiao001 changed from 1024x512 to 4096x2048.
-Tiao001 changed from 1024x256 to 4096x1024.
-I left the shinybright_e.dds at its original size and did not upscale it.
-Got rid of the Ke001_g.dds.
-In Gimp I remade the Color/Diffuse Maps and added more detail to the Textures.
-Remade the Normal Maps and Metalness Maps.
-In Paint.net changed all textures from .png to .dds
-I used these settings, Settings:BC7 (Linear,DX11+), BC6H/BC7 Compression Speed:Medium, Generate Mip Maps ✔️, Bicubic (Smooth) & Use gamma correction✔️
-In NifSkope I changed the BSLightingShaderProperty>Specular Color from Gold and LtBlue to White for all parts of the swords.
-Removed the BSLightingShaderPropertyColorController and its Branch since I removed the Ke001_g.dds. (Glow/Detail Texture Map)
-Made two new Versions one with the 4K textures and nifs changes, Fudou Myouou Katana and Tachi Remastered 4K LP Blood V4_1.0.0
-The other one is just the Textures to be used with the other Versions, Fudou Myouou Katana and Tachi Remastered 4K Textures 1.0.0
-Made Simple Dual Sheath Patch Fudou Myouou Katana and Tachi Remastered 4K LP Blood SDS V4_1.0.0.
-Tested in Game✔️.

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RisingDragonRonin

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