Skyrim Special Edition

Updating Game Masters (SSE/AE/VR)
An infernalryan Skyrim Modding Guide


Overview
This guide will provide instructions on how to update Skyrim game master files (.esm, .esl, and .bsa) for existing mod lists. Doing so will provide additional compatibility and should not affect existing save games. This guide applies to Skyrim SSE/AE (Steam and GOG only). Skyrim VR users can follow this process as well if SSE is also owned on Steam or GOG to provide the same benefits to compatibility

If you are starting a new game, I highly recommend reading my Initial Setup Guides instead, which can be found on my main guides page on Nexus, which include all of these steps plus many others to provide arguably the best possible initial setup to support your Skyrim modding journey.

Guide Contents:

    • Preface of what updated masters provide, and Skyrim VR exceptions
    • Prepare updated masters for import into your Mod Manager of choice
    • Import into Mod Manager and enable the updated masters
    • Final Steps including installation of BEES, as well as other optional steps and considerations
    • Further reading for links to other helpful information


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1   Preface
No matter which version of Skyrim you are running, you will want to use the latest game master files (.esm, .esl, .bsa) to ensure maximum compatibility with newer mods. This is referred to as the "best of both worlds". These are essentially mod files themselves, so even older versions of Skyrim have no issues running them (there is a small–but extremely important–exception with the plugin version which we will get to in section 4 (Final steps) below). Given that newer versions of these files typically only modify or add records (rather than remove them), it should be safe to perform this process even during an existing save game.

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Some popular mods require these updated files due to referencing records only found in newer versions of them (and not the 1.5.97 versions, for example), which could cause issues and/or CTDs if they are not found. Two such examples of popular mods doing this are JK's Castle Dour and JK's Sinderion's Field Laboratory, which both use a record from a recent version of update.esm which does not exist in the 1.5.97 files, making the mods incompatible with a base 1.5.97 install. To get around this, we will later copy these updated master files into our Mod Manager along with applicable AE Creation Club content. This also makes compatibility with mods such as USSEP much easier. This is what is effectively known as the "best of both worlds" (using an older Skyrim game version with the latest master files + CC content).


1.1   Skyrim VR compatibility
If you have Skyrim VR, and also own Skyrim SSE/AE on either Steam or GOG platform(s), you can perform this same process to import updated masters into Skyrim VR version 1.4.15 as well. This provides the exact same compatibility benefits as doing this for Skyrim SSE/AE. This includes full compatibility with the latest version of the Unofficial Skyrim Special Edition Patch (USSEP) as well. If you do NOT intend to use USSEP, you can delete CC Survival Mode files (ccQDRSSE001-SurvivalMode.esl and ccQDRSSE001-SurvivalMode.bsa) once they are downloaded (or otherwise disable them with your Mod Manager), but it is recommended that you keep these files enabled and grab the Survival Mode Prompt Removed mod to disable its functionality so that you maintain the highest level of compatibility with other mods which may depend on it. More information can be found in section 4.4.



2   Prepare updated masters
Steps have been provided for both Steam and GOG. Follow only one of the two options and their associated step(s) below (expand their respective 'Spoiler' tag).

2.1   Option 1: Steam users
All files will be downloaded via the Steam console. Once downloaded they will be moved over to be managed by your Mod Manager of choice.

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2.1.1   Open Steam console
    • Enter the following in your browser (or Windows Run box with Win+R) to open the Steam Console: steam://nav/console
    • If opened in a browser and prompted to open the Steam Client Bootstrapper, click the 'Open Steam Client Bootstrapper' button.
    • Run each command and wait for it to fully complete before running the next!

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You will know it has completed when you see the text that says (example):
'Depot download complete : "C:\Program Files\Steam\steamapps\content\app_489830\depot_489831" (1 files, manifest 2289561010626853674)'


2.1.2   Download latest version
The latest Steam version at the time of writing is 1.6.1170. See below for manifest commands (we only need 2 of the 3 depots since one contains only the .exe file which we don't need). If this version has changed and is not reflected in this guide because it has not been updated since the last game update, see my Steam Manifest List for instructions on how to obtain the proper manifest IDs yourself (under Game versions > Other Skyrim versions).

    • download_depot 489830 489831 8442952117333549665
    • download_depot 489830 489832 8042843504692938467


2.1.3   Prepare master files
These downloads will be performed via the Steam console.

    • Once the depot downloads are done, refer to the Skyrim console to locate where your depots from above have been downloaded to. By default this is:
      • C:\Program Files (x86)\Steam\steamapps\content\app_489830\
    • Open this folder. The following 2 folders should be inside:
      • depot_489831
      • depot_489832
    • Create a new folder inside this ' app_489830' folder called ' Skyrim Updated Masters'.
    • Open each of the ' depot_xxxxxx' folders listed above and MOVE all loose files inside their respective ' Data' folders (skip the /Video folder) into your new ' Skyrim Updated Masters' folder you created in the previous step (cut and paste may be easier). Do not move the ' Data' folder itself, just the loose files inside of it (example, when done you should have ' Skyrim Updated Masters\Skyrim.esm').
    • Once all files have been moved, delete the ' depot_xxxxxx' folders.
    • When referring to ' <Updated Masters location>', you will use the ' app_489830' folder from above.
    • Skip to section 3.



2.2   Option 2: GOG users
Grabbing updated files for GOG users is simple but will require you upgrade and then re-downgrade since there is no easy way to simply download the proper files outside of the active game folder like with Steam.

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2.2.1   Dll Plugin Loader users
Skip to section 2.2.2 if you are NOT using DLL Plugin Loader, or are otherwise using your Mod Manager to fully manage its files (and do not have any files manually copied into your game folder), otherwise proceed. To prevent having to manually reinstall this mod again after, you'll want to copy its files to a safe place for the time being.

    • In GOG Galaxy, select your Skyrim game.
    • From the 'More' menu (next to 'Play'), select 'Manage installation > Show folder'.

    • Copy the following files to a safe location for the time being (if ' binkw64_.dll' does NOT exist, this does not apply to you and you can skip to section 2.2.2). 
      • bink2w64.dll
      • binkw64_.dll
      • binkw64.log (this file may or may not exist)
    • Remember this safe location for copying files back later.


2.2.2   Upgrade to latest version
These files are acquired with a main game version selection within the game configuration menu.

    • In GOG Galaxy, select your Skyrim game.
    • From the 'More' menu (next to 'Play'), select 'Manage installation > Configure…'.

    • On the dialog that opens, under the 'Installation' tab, make note of your existing version (we will need to downgrade back to this version after). See below for example. 

    • Next, select the latest version. At the time of writing, this is 0.1.3905696 (which is actually version 1.6.1179).

    • Click 'OK'. This will start to download the new version into your game folder.


2.2.3   Prepare master files
    • When the initial download has completed, from the 'More' menu (next to 'Play'), select 'Manage installation > Show folder'.

    • Open the 'Data' folder.
    • Create a new folder inside of ' Data' called ' Skyrim Updated Masters'.
    • MOVE all loose files inside this ' Data' folder (just files, not folders) into your new ' Skyrim Updated Masters' folder you created in the previous step. Do not move the ' Data' folder itself, just the loose files inside of it (example, when done you should have ' Skyrim Updated Masters\Skyrim.esm').
    • When referring to ' <Updated Masters location>', you will use the ' Data' folder from above.


2.2.4   Downgrade to previous version
    • Once completed, from the 'More' menu (next to 'Play'), select 'Manage installation > Configure…'.
    • On the 'Installation' tab, select your previous version to re-downgrade your game back to the version you were on prior to grabbing the updated master files.
    • Click 'OK'. This will start to download your previous version into your game folder.
    • Once completed, if you previously performed steps in section 2.2.1 for DLL Plugin Loader, copy those files back to your root Skyrim folder, being sure to overwrite all files when prompted.




3   Import into Mod Manager
Steps have been provided for both Vortex and Mod Organizer 2. Follow only one of the two options based on your Mod Manager of choice (expand their respective 'Spoiler' tag).

3.1   Option 1: Vortex

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    • Open the '<Updated Masters location>' prepared earlier. Set this aside for a moment.
    • Open your mod staging folder by clicking the 'Open…' button in the main application taskbar, and select 'Open Mod Staging Folder'.

    • MOVE the ' Skyrim Updated Masters' folder into the mod staging folder. Note – this method saves time and disk space as otherwise dragging a folder to the 'Drop file(s)' section of Vortex automatically creates a .7z file which unnecessarily takes up space and should be deleted anyway.
    • Close Vortex.
    • Re-open Vortex.
    • When opening, you will be prompted with the following message:

    • Click the 'Apply Changes' button.
    • Enable the mod in Vortex. Watch the notification area in the top right of Vortex. Since the mod contains multiple plugins, when asked whether you'd like to enable these, select 'Enable all'.

    • Be sure to disable any other mods which have conflicts (previous updated masters, cleaned masters, etc.. These masters can be re-cleaned in later steps).
    • Double-click the ' Skyrim Updated Masters' entry in the list to open its properties panel.
    • Change the 'Source' to 'User-Generated' (to get rid of the warning icon).
    • Skip to section 4 when done.



3.2   Option 2: Mod Organizer 2

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    • Open the ' <Updated Masters location>' prepared earlier. Set this aside for a moment.
    • From the folder dropdown icon at the top right of the mod list window within MO2 (next to the 'wrench' dropdown), select 'Open Mods folder'.

    • MOVE the ' Skyrim Updated Masters' folder into the mods folder.
    • When finished, select MO2 to ensure it is the active window and hit the 'F5' button on your keyboard. This will refresh the application and display our new folder added at the bottom of the mod list on the left.
    • Enable the mod by clicking the checkbox to the left of the mod name in the mod list on the left side of the main MO2 window.
    • Feel free to move the mod higher in the list to better organize with your other mods.
    • Be sure to disable any other mods which have conflicts (previous updated masters, cleaned masters, etc.. These masters can be re-cleaned in later steps).




4   Final steps
Your updated masters are now ready, but before you are done, you will want to review the last remaining recommended steps. See below.

4.1   Install Backported Extended ESL Support
If your current (downgraded) game version is 1.6.659 (GOG users) or lower/older than version 1.6.1130 (Steam users), you must install this mod otherwise you will suffer an immediate CTD when launching the game. This is because the updated masters use the new plugin header which requires this mod in order to work with older versions. Skip to section 4.2 if this does not apply to you.

    • Download the latest version from the main mod page 'FILES' tab using the 'MOD MANAGER DOWNLOAD' button. Be sure to press any 'DOWNLOAD' buttons on the following page if the mod does not start downloading automatically.
    • Install and enable this mod.
    • Deploy mods (Vortex only).


4.2   Creation Club content
The latest masters downloaded also include the 4 free Creation Club DLC content files (Survival mode, Fishing, Rare Curios, and Saints & Seducers). If you are already managing these via another "mod" in your load order, you can either safely delete these files from the 'Skyrim Updated Masters' mod, or, alternatively, you can overwrite the files in those mods with the latest ones you just downloaded. If you would like to manage these mods in your Mod Manager, follow my guide on Managing Creation Club Content with your Mod Manager to set this up. There are a few options to choose from and both Vortex and Mod Organizer 2 steps are covered where applicable for each one.


4.3   (Re-)Clean master files (optional)
If you had previously been using "cleaned" master files, or would otherwise like to perform this operation on the newly updated master files, you can do so now. I have created a guide on How to Clean Skyrim Game Files for those interested. This step is completely optional unless you are running the latest DynDOLOD with the 'Large reference bugs workaround' option enabled, in which case it is mandatory.


4.4   Unofficial Skyrim Special Edition Patch (USSEP)
Skip to section 5 if you do not currently use or intend to use USSEP, otherwise, proceed. Since you have now obtained the latest game masters, your version of USSEP will depend on which free Creation Club content mods you have enabled.

  • If you have enabled all 4 of the free CC DLC mods (Survival Mode, Saints and Seducers, Rare Curios, and Fishing), download the latest version from the main mod page 'FILES' tab using the 'MOD MANAGER DOWNLOAD' button.
    • Skyrim VR users – Also download Survival Mode Prompt Removed (Grab the 'Survival Mode - Disable Permanently' file from the 'FILES' tab) – This permanently disables the prompt in-game to enable CC Survival Mode, allowing you to keep the CC Survival Mode plugin in your modlist so that the latest USSEP can load properly (since it is a dependency) without actually using any of its features.
  • If you disabled at least one of the free CC DLC mods, you will want to download this version (4.2.5b) instead. This version covers fixes up to Skyrim SSE version 1.5.97, and none of the free DLC mods.



5   Further reading
See below for links to other helpful information.

5.1   Other guides
See my guides page on Nexus for other helpful Skyrim modding guides.


5.2   Changelog
See below for changes made to this document.

  • Version 1.13.5 (04/28/2024)
    • Updated section 4.2 to point to my existing Managing Creation Club Content with your Mod Manager guide
    • Other minor corrections and formatting changes

  • Version 1.9.4 (04/13/2024)
    • Updated all sections referencing CC Survival Mode and Skyrim VR to provide more accurate compatibility information and better recommendations

  • Version 1.8 (04/09/2024)
    • Initial release


Please leave a comment with any issues or suggestions!

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infernalryan

2 comments

  1. RalverS
    RalverS
    • member
    • 1 kudos
    For USSEP, if I understand it right, since we're using game masters from latest version, it is required to use latest USSEP not any USSEP for 1.6 version before latest. So it depends on the version of game master files, not .EXE file right?
    1. infernalryan
      infernalryan
      • premium
      • 29 kudos
      Yes, 100% correct. USSEP does not care about binary (.exe) version, just the plugin versions since it is making reference calls to objects in those .esm/.esl mod files so it can "fix" them. FWIW you can still use older USSEP versions (even with updated masters), since even in newer masters the records older versions of USSEP is trying to change will will exist. You just can't go the other way around (use a later version of USSEP WITHOUT updated masters). Hope this clears things up. Thanks for the comment.