Skyrim Special Edition

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This guide assumes you have an understanding of how mod assets in Skyrim mods are laid out, as well as a basic understanding and setup of Nifskope.
If neither assumption is true, this guide is not for you!
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The way this mod works is that it swaps out vanilla skyrim statics (non-moveable objects) with custom statics. Some objects have scripts attached to them that allow them to be broken, others have had their models swapped out with moveable models that have an alternate file path. Because of this, in some cases, this mod can overwrite things like SMIM, Rudy's Misc, 3D furniture, etc. Making a patch for this is allowed, and can be posted on the Nexus so long as nothing from this mod or the original is included. In this article I will go through the steps of adding physics to lanterns so that they no longer float on tables. In another article, I will go through the steps of making the tabletop mead keg breakable and adding scripts so that it drops a couple bottles of mead when broken. 

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OddCoward