Skyrim Special Edition

Copied from original mod page by original author  sward66.

Blight Curse: Destruction Apprentice

Curses the target, causing 7pt of disease damage for 12 sec.

Upgrades:
* Siphon Vitality: siphons 4-8 health from the target to the caster on each tick.
* Siphon Stamina: siphons 4-8 stamina from the target to the caster on each tick.
* Lingering Pain: increases duration by 50%, casting cost by 25%.
* Corrosion: decreases target armor rating by 100 for 10 sec.
* Desecrate: infects living targets with Desecration, causing disease damage over 15 sec.
* Throe: paralyzes target with less than 25% health for 5 sec.
* Tenebrous Affinity: increases blight damage by 50%, but also deals 4-8 damage to the caster on each tick.
* Mark of the Death: chance to stagger the target on each tick.
* Soul Reaper: if the target dies under the effect of Blight Curse, increases caster's spell damage by 10% for 10 min. Stacks up to 3 times.
* Bond of Corruption: if the target dies under the effect of Blight Curse, spreads the curse to all nearby enemies. Secondary curse gains no experieance and cannot spread further.


Necrosis: Destruction Adept

Infects the target with pestilence, causing 21pt of disease damage each 5 sec. for 20 sec.

Upgrades:
* Bane: deals additional damage of 3% of total magicka/tick.
* Swift Necrosis: decreases the interval between ticks by 1 sec.
* Siphon Life: drains 8-12 health from the target on each tick.
* Contagion: if target is infected by Blight Curse, decrease disease resistance by 33% for 10 sec.
* Devouring Shadows: if target is infected by Blight Curse, instantly deals 33-45 damage and restores 16-25 health to the caster.
* Dark Impulse: if target is infected with Desecration, consumes this effect and increases your damage by 25% for 15 sec.
* Dreadful Touch: if target is infected with Desecration, consumes this effect and forces the target to flee for 6 sec.
* Death's Embrace: increases the healing from Necrosis effects by 50%, decreases damage you receive from Sudden Death by 50%.
* Conflux: on each tick, chance of reducing magicka cost for Warlock spells by 100% for 10 sec.
* Sudden Death: on each tick, chance to deal damage equal to 25% of your current health to both the target and yourself.


Void Bolt: Destruction Expert

Sends a bolt of dark energy at the target, causing damage equal to 15% of the caster's current health. Restores half that damage to the caster after 3 sec.

Upgrades:
* Master of the Dead: instantly kill undead targets with less than 50% health.
* Death's Dominion: banish the target to death planes. Enemy targets take 10pt damage per sec. Friendly undead restore 20 health per sec. Lasts 5 sec.
* Death Nova: if target is infected by Blight Curse, triggers the Bond of Corruption effect. 10 sec. cooldown.
* Howling Death: chance to panic the target for 6 sec.
* Everlasting Pain: chance to increase the duration of your next Blight Curse or Necrosis by 50%, lasts 10 sec.
* Dark Spawn: if target is infected by Blight Curse, Necrosis, or Desecration, chance to spawn an aggressive parasite, attacking anyone nearby for 10 sec.
* Unholy Restoration: increases healing to caster, if health is below 50%.
* Fearsome Affliction: deals 50% more damage to feared targets.
* Soul Steal: decreases target weapon damage by 30% for 8 sec.
* Obliterate: deals double damage to targets with more than 80% health.


Summon Deathguard: Conjuration Apprentice

Summons a Deathguard.

Upgrades:
* Grim Fortitude: increases Deathguard's health by 3% per caster's level.
* Wrath of the Dead: increases Deathguard's weapon damage by 1% per caster's level.
* Death's Armor: increases Deathguard's armor rating by 3 per caster's level.
* Metamorphosis: increases Deathguard's magic resistance by 1% per caster's level.
* Dark Growth: when injured, your Deathguard drains 10 stamina from you, restoring 10 health per second.
* Boethiah's Embrace: gives the Deathguard the Poison Cloak spell.
* Possession: increases your health by 100 while Deathguard is active.
* Death's Grasp: Deathguard deals 50% more damage to feared targets.
* Ravaging Darkness: Deathguard explodes upon death, causing disease damage to all nearby targets.
* Bond of Pain: if your health drops below 25%, sacrifices your Deathguard, restoring 120-160 health to you.


Deathly Pall: Alteration Apprentice

Increases damage of Blight Curse and Necrosis by 25%

Upgrades:
* Curse of Frailty: Blight Curse and Necrosis also apply the Curse of Frailty, dealing extra disease damage equal to 10% of target armor rating, up to 50/sec.
* Essence of the Void: Increases the base damage of Void Bolt to 21% of your current health.
* Puppetmaster: Your undead summons cost nothing, and last 100% longer.
* Visions of Death: Targets that come too close have a chance of panic for 5 sec.
* Deathly Barrage: Whenever you cast a Warlock spell, there is a chance to hurl up to 3 explosive bolts of dark energy at the target.
* Ghost Form: Grants 70% resistance to physical damage, but magic attacks inflict double damage. While in Ghost Form, healing spells have no effect.
* Sacrifice Life: Drains up to 5 health/sec. from the caster, regenerating 10 magicka.
* Enslave Spirit: Reanimates corpses in a 10ft radius for 15 sec., draining 20 health per corpse from the caster.
* Shadow Orb: Chance to spawn a shadow orb when hit. Shadow orb explodes 5 sec. later, restoring 50 health to all friendly targets in a 10ft radius.
* Grief: Each tick of Necrosis may dispel itself, applying 200 disease damage instantly. If the target dies, restores all your stats to maximum.


Nether Rift: Alteration Adept

Places a magical trap. For 15 sec. after the trap is triggered, the enemy will be teleported back to that location.

Upgrades:
* Curse of Discord: Decreases the target's disease resistance by 10% for 10 sec. after each teleportation. Stacks.
* Unholy Obsession: Applies frenzy effect for 10 sec. after each teleportation.
* Marrow Suffering: Causes 30-45 disease damage to stamina and magicka whenever the target teleports.
* Soul Drain: If the target is infected by Blight Curse, Necrosis, or Desecration, deals 21 disease damage per effect on each teleportation.
* Curse of Oblivion: If the target has been teleported 3 times in a row, paralyzes the target for 5 sec.
* Seeping Death: Infects the target with Blight Curse on each teleportation. If already infected, applies Necrosis instead.
* Rift of Despair: Deals disease damage each second in a 10ft radius
* Well of Souls: Applies Soul Trap for 30 sec.
* Shackles of Doom: When the effect ends, slows the target by 75% for 10 sec.
* Unholy Nexus: When the effect ends, you and the target swap positions.

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