Skyrim Special Edition

THE CREATION KIT

Installing the Creation Kit (CK) is essential. We will use it to resave plugins from Oldrim (Skyrim Legendary Edition) and to fix deleted NavMeshes. You don't need this tool for anything else (unless you want to start making your own mods or regenerate FaceGen after compacting mods).
 

To install the CK, search for Skyrim Special Edition: Creation Kit on Steam and download it.

Follow the steps and it should suggest to install the Creation Kit into your Skyrim Special Edition folder, which is where you want it to be. 

There's an issue with the Creation Kit in that you can't load more than one master, but this can be easily fixed with this - Creation Kit Custom (Main Files). Simply download the main file, and copy/paste CreationKitCustom.ini into your Skyrim Special Edition folder (the same place where you have Creation Kit installed). 


MO: Creation Kit should be added automatically by MO2 to the executables. If not, follow these instructions - click on the tab with three dots opposite Binary and navigate to the main Skyrim folder. Find the CreationKit.exe , click on it, and then click open. All tools have to be launched directly from MO, and this is why you point it to the executable rather than the folder. This same method applies to any that you add, but you may find it adds some automatically.





CREATION KIT DOWNGRADE PATCHER

Downgrades the new Steam Creation Kit back to the way it was from Bethesda.Net so you can use the Creation Kit Fixes. Download Patcher.exe and run it (it should automatically detect correct path to CK.




SSE Creation Kit Fixes

Next step is to download SSE CreationKit Fixes (ONLY first main file), extract all files from zip to your Skyrim Special Edition directory containing CreationKit.exe, configure skyrim64_test.ini and run the Creation Kit to apply changes. It significantly decreases time while loading plugins, give you ability to save .esm plugins and a lot more. 

skyrim64_test.ini: Go to the the game Data folder, find skyrim64_test.ini and change this option:

  • AllowSaveESM=false -> AllowSaveESM=true  
  • DisableAutoFaceGen=true -> DisableAutoFaceGen=false




FIRST LAUNCH

When you launch Creation Kit first time, you will be asked to unpack the scripts.zip. Click NO. Nothing bad will happen if you click YES. It's just something that you don't need, unless you want to create mods.

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