This page was last updated on 06 August 2021, 11:30PM
Changelogs
Version 2.2.4
Inherited Update.esm water entries and removed entries to cells that are no longer used by the Lite version of the mo
Version 2.2.3
Improved Owata's lacking alchemy inventory as suggested by Teabag86. Removed a battle near the town Gavrostead added by the mod Gavrostead. Caravan NPCs are no longer only killable by the player. Minimum Level of all NPCs increased to 20 so the player has more time to intervene. Stormcloaks can now wield 2H weapons again (Stormcloaks buffed).
Version 2.2.2
Moved 2 battles away from Barleydark Farm and Frost River Farm added by the mod "Cutting Room Floor." -Removed Stormcloak Soldier's ability to spawn with 2H weapons for improved balance with combat mods. -Battle NPCs will no longer fight eachother for items dropped by the player.
Version 2.2.0
File Version changed from 1.3 to 2.2.0 for pairity with the classic Skyrim version of the mod. Moved Battles back to fields and out of forts. Players will no longer be attacked for belonging to the Vampire Lord or Werewolf factions outside of Transformations. Fixed missing enable parent on a Dawnguard unit (found by user TeaBag86).
Version 1.3.2
---Bug Fixes--- Fixed a missing Dawnguard DLC Faction that would cause NPCs from this mod to ignore the player in the Vampire Lord transformation. Fixed a missing parent from 1.3.1 that would cause Dawnguard from this mod to spawn before Fort Dawnguard reconstruction began. ---Non Civil War Patrols--- The hold guards added by this mod have been temporarily removed. I dislike how they were implemented and if I can do better they'll be reintroduced in another itteration, hopefully in a more interesting and expanded way.
Version 1.3.1
---Bug Fixes--- Fixed an incorrect aggression flag set on all newly added guards and existing mod caravans. They were set to "Passive" aka Unagressive in the editor and would only retaliate AFTER being attacked. Made for some comical situations where they'd stop and watch their allies die while seemingly awaiting their turn to be smacked, then instantly going into a frenzy.