• 21 December 2016 14:10:38

    Staff Picks - 21 Dec 16

    posted by BlindJudge Feature

    It's coming to the end of the year and the festive season is upon us, so this will (probably) be the last staff pick until 2017. We have been pleased with the response from the community and the feedback we have received, so are looking forward to the new year and trying out more of the mods you guys are producing.

    We love to hear your selections, so if you have a mod you would like to submit to the community (not your own), please check out this new and handy form

    Just remember that other mods on the site may do roughly the same thing, so keep your eyes peeled and understand that these are just our personal picks. That said, hopefully, you'll find something you may not have seen before. Who knows, maybe we'll even learn a little about each other along the way.


    Mod: Winter is coming
    Game: The Witcher 3
    Author: KNGR

    Oooh, the monsters outside are frightful
    But the mods are so delightful
    Now I have a place to go
    Where it snows, Where it snows, Where it snows...

    Sorry, I've been trying to stir up some holiday cheer... My local weather forecast predicts dull and unseasonably warm weather, so it's unlikely I'll be seeing any real snow this holiday. But thanks to a little magic from KNGR, it's a great time to revisit the Northern Kingdoms of The Witcher 3, now that snow has begun to fall! "Winter is Coming" brings some of the whimsical fluffy stuff to those of us where it will be woefully lacking. I bet Novigrad looks especially nice this time of year.

    Happy Holidays!


    Mod: Aetherial Veins
    Game: Skyrim Special Edition
    Author: Merkcy

    This mod is a compilation of the mods “Touch of Death”, “Master of Illusion”, and “Respite” by the same author. Each of the three mods focuses on a different branch of magic, changing its projectile spells to “touch” type spells. For those of you that may not be familiar with the term, it essentially means that there is no longer a projectile and the effect of the spell is instantaneous. If you cast a touch type spell, you don’t have to wait for the projectile to reach the target. As long as your crosshair is on the target when you cast, they are immediately affected by the spell. To me, this makes a lot of sense for certain spells. For instance, casting Fear on a bandit should just be a wave of the hand, rather than launching a ball of light at them. It looks awesome, and it feels awesome.

    On top of changing the casting mechanic behind certain spells, the author also added new visuals for the altered spells, to better suit the lack of a projectile. Last, but certainly not least, the author made sure to apply the same “touch type” effect to corresponding staves and scrolls.

    Touch of Death deals with reanimation spells, Master of Illusion is pretty obvious, and Respite alters a handful of Restoration spells. The author has provided a full rundown of altered spells and other changes in the mod description, and you can find his plans for the mod in his stickied post under the Posts tab. Enjoy!


    Mod: The Christmas Mod
    Game: Fallout 4
    Author: Elianora

    When I saw this pop up on my screen, I instantly grabbed it as my pick, stealing it away from the others - mwah ha ha ha...

    Eli is a well-known modder around these parts, and for very good reason. She creates some incredible mods for the Fallout and Skyrim series and this one in particular just jumped out at me (for obvious reasons).  

    I would recommend you grab this quick as there is a 'special' bit of loot that you will find in Diamond City on Christmas Day. As well as this gift, you will find a whole bunch of themed items ready for the festive spirit: Four outfits/two types of hat/loads of different items added to the settlement crafting menu and a whole lot more! 

    Ho ho ho - Merry Christmas everyone.

    (Guest submission)ZCUL

    Mod: Mass Pike Building
    Game: Fallout 4
    Author: jpitner

    It’s a home and (optional) settlement mod, open for settlers and followers, has several floors, is a bit pre-decorated and open for much more decoration on the player’s discretion. There are also individually created shops and guard/sentry positions ready for being manned by settlers you assign to (if used as settlement).

    This building, as well as the author’s "Mass Pike Loft" has several clean floors. Cleanliness might be in disaccord with the dirty Boston surroundings – that is a question of taste. The building provides you with a lot of opportunities to let your imagination run wild for decorating this home/base in accordance with your individual liking. Jpitner added a bit of useful stuff into the building as well - free for use at your own discretion. If one likes decorating one‘s home/base/settlement extensively, this mod might be first choice as it will provide you with many additional game play hours, the more, if you additionally run some miscellaneous and fine decoration mods that are on Nexus.

    Every week, we feature a few mods that have caught our staff’s attention, as well as some that were submitted by you, the Nexus Mods community. If there is a mod you’d like to see on this list, then please check out this quick and handy form.

    If you haven’t already, feel free to follow us on our social media channels where we'll keep you up to date with the latest site news, articles and much more.


    Thanks, and have fun modding!

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