FALLOUT 4
HOT FILES
K-9 Harness -- Tactical Body Armor and Backpack for Dogmeat
New modular body armor with new meshes & textures for Dogmeat, designed after modern Military and Police K-9 gear. Craftable side pouches, backpack, ballistic weave, faction patches, and various colors and patterns customized at the standard workbench. Lots of options!
Sanctuary Hot Springs Settlement and Home
A detailed lore-friendly hot spring settlement located just outside of Sanctuary for you and your best buddies. Fully customisable inside and out.
Femshepping's Wasteland Pinups (CBBE Bodyslide and Vanilla)
A set of 5 mashed up and retextured outfits for a female wanderer. Assets used with permission and with credit given. More outfits to come.
Craftable Vault Elevator for DLC
Vault-Tec approved elevators for your vault! Reach floors with ease and forget those stairs!
Endless Warfare
Adds 1475 scripted Spawn Markers throughout the Commonwealth along with an easy to use in-game interface that allows you to configure which NPCs you want to spawn and how many each. You also have the option of over 100 companions to command and conquer with.
Retex_Skeletons
High resolution dirty Retexture of the skeletons and their clothes.
With Alpha channel tweaks option.
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  • added 1 week ago

    Join us on Discord

    posted by Dark0ne Site News
    If you’re the type of gamer, like us, who likes to use text chat and voice comms to catch up with friends and play games with them, then you’ve probably heard of Discord by now.

    Discord can probably be best described as TeamSpeak or Ventrilo 2.0. It looks pretty, it works brilliantly, it’s efficient and it successfully combines voice and text chat to make a service that is both better than the early voice comms software as well as better than text chat software like Skype. Think IRC meets Ventrilo and they make a 2016 love child, and you kind of get the idea.

    You don’t need to download ...(continue reading the full article)
  • added 3 weeks ago

    Site redesign - sneak peek - part 1

    posted by BlindJudge Site News
    It’s been a little while coming, but today I’m pleased to give you all a little glimpse into the labour of love that is the newly redesigned Nexusmods.com.

    Please take a watch of the video below and let us know your feedback.



    Like I mention in the video this is a very early version and certain things are not fully functional as yet, we are looking at changing certain aspects of our framework to make continued development easier, but this means that our time-frame has slipped a little.

    Breaking down the video I’ll run through certain parts of the site, firstly the look. We tried many desig ...(continue reading the full article)
  • added 4 weeks ago

    Forced Password Resets

    posted by Dark0ne Site News
    As you may be aware, we discovered a database breach in November 2015. The “good” news was that the data was very old, with the last registration date in the database being July 22nd 2013. This means anyone who registered on Nexus Mods after that date was not included in the database breach, and anyone before that date was included in the breach. The breach included email addresses, usernames and encrypted passwords.

    As time has gone by, we’ve placed a number of warnings on the site alerting everyone of this breach, urging everyone to change their passwords.

    We’ve recently received multi ...(continue reading the full article)
  • added 1 month ago

    Email issues

    posted by Dark0ne Site News
    Update:

    We believe this issue was fixed at 2am this morning (since then our mail server has sent over 6,000 emails). Please contact us if you do not think this is the case.



    Original news post:


    Hi folks,

    This is a quick update to let you know we're aware of an issue affecting our email delivery at the moment. A quick check of our stats shows our external mail provider (Amazon SES) has delivered no emails over the past 24 hours. We send emails for registration activation, private message notifications, tracked forum topics and so on and so forth. This will likely be related to recent security updat ...(continue reading the full article)
  • added 2 months ago

    Nexus Mod Manager focus group needs more help

    posted by BlindJudge Site News
    This is a quick and easy news post asking for a little more help with the Nexus Mod Manager focus group. The team has been hard at work doing updates, bug fixing and adding new features to provide the most stable and reliable platform for modding your games. This is going to be one big release!

    We touched on it before, but the big addition to this release will be the Backup and Restore functionality. Following feedback from the users involved in the existing focus group, we have added a complete local backup facility. This allows you to take a 100% complete “snapshot” of your game mods, rea
    ...(continue reading the full article)
  • added 2 months ago

    Creation Kit and Modder's forums

    posted by Dark0ne Site News
    In light of recent changes to the official Bethesda forums and a lack of a dedicated place for mod authors to discuss and help others with specific issues related to the Creation Kit and creating mods in general on our own forums, I've created new categories in the Skyrim and Fallout 4 sections of our forums respectively.

    They're, naturally, pretty empty right now. We'll work on moving over some of the main threads from the Fallout 4 and Skyrim "Mod Talk" forums in due course.

    While this news isn't exactly major, I know of several mod authors who've bemoaned not having a dedicated place to talk ...(continue reading the full article)
  • added 2 months ago

    On console mods, theft and Bethesda.net

    posted by Dark0ne Site News
    Today’s essay is on a subject I really don’t want to cover. I don’t know if it’s a lethargy that’s come from a changing of the seasons, or more likely, whether I feel utterly drained from the past few weeks of downright stupidity surrounding the community from all sides that makes me resent having to address the situation. However, we’ve released a small update to the mod author permissions section to address some of the issues that have arisen lately (details towards the bottom of this article), so I guess addressing the elephant in the room would now make sense.

    I've posted this a ...(continue reading the full article)
  • added 3 months ago

    File Front archiving in progress

    posted by Dark0ne Site News
    Back in the middle of 2015, FileFront.com quietly shut the doors to its various gaming hub sites (which were much like Nexus sites for game mods back in their hayday in the early to mid 2000s). Over the past few years File Front was extremely out-dated, slow or outright broken in many areas, lacking some TLC that it needed despite still having an active contingent of core users who still frequented their forums.

    While File Front hadn’t really been updated properly in years with most games supported being released before 2010, it contained tens of thousands of files for lots of great (but now) ...(continue reading the full article)
  • added 4 months ago

    Change of Ad Provider

    posted by Dark0ne Site News
    While I wouldn’t normally divulge such information publically in a news post due to the “unsexy” nature of talking about advertising, and because most of it happens behind the scenes anyway, I thought I would be remiss if I didn’t update people on this topic.

    A little under two months ago we announced and released our new ad reporting functionality. The idea was to provide a very easy method to report bad ads that might come up on the site. Most importantly, for us, it was a way of gauging just how bad a problem bad ads were on our provider. Bad ads being defined as ads with auto playin ...(continue reading the full article)
  • added 4 months ago

    Changes to our file uploader and large file uploading fix

    posted by BlindJudge Site News
    As you are all probably aware we have had an issue for many, many months now with our file uploader not being able to process large file uploads (typically files above 300MB in size). During this time we’ve been working with mod authors to manually upload large files to our database for them. Obviously this isn't ideal for either you or for us, so we've also been working diligently behind the scenes to get a new uploader coded for the sites. We've finished work on this new uploader and it’s now live and available to be used on the sites.

    This new uploader brings with it a number of new bene ...(continue reading the full article)