FALLOUT 4
HOT FILES
Manufacturing Extended
Improves the manufacturing devices from Contraptions Workshop. Now you can choose which armor parts to build, manufacture Vault jumpsuits and energy weapon ammo, and extract components from workshop inventory!
Vivid Weathers - Fallout 4 Edition - a Weather Mod and Climate Overhaul
This is a complete Weather and Climate Overhaul for Fallout 4!
It will add 75 new Weathers with over 110 new cloudtextures to the Fallout 4 World for you to experience.
It also improves the general Image quality by adding new LUT and Imagespaces to the game!
Prudy Vault Jumpsuit
A mashup and recolour of the Slooty Vault Jumpsuit (by DixiePig), GITS overall (by OniNigma) and some fabulous texture work by Ellise.
Unequip Pipboy
Unequip and equip of the Pipboy in Game
Better The Third Rail
This mod adds more authentic NPCs and many new details to improve overall The Third Rail atmosphere and immersive gaming experience.
Mauser Family
Ads three iconic weapons from WW1 and WW2 in one, swapable eachother trough the weapon workbench
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  • added 4 days ago

    Creation Kit and Modder's forums

    posted by Dark0ne Site News
    In light of recent changes to the official Bethesda forums and a lack of a dedicated place for mod authors to discuss and help others with specific issues related to the Creation Kit and creating mods in general on our own forums, I've created new categories in the Skyrim and Fallout 4 sections of our forums respectively.

    They're, naturally, pretty empty right now. We'll work on moving over some of the main threads from the Fallout 4 and Skyrim "Mod Talk" forums in due course.

    While this news isn't exactly major, I know of several mod authors who've bemoaned not having a dedicated place to talk ...(continue reading the full article)
  • added 1 week ago

    On console mods, theft and Bethesda.net

    posted by Dark0ne Site News
    Today’s essay is on a subject I really don’t want to cover. I don’t know if it’s a lethargy that’s come from a changing of the seasons, or more likely, whether I feel utterly drained from the past few weeks of downright stupidity surrounding the community from all sides that makes me resent having to address the situation. However, we’ve released a small update to the mod author permissions section to address some of the issues that have arisen lately (details towards the bottom of this article), so I guess addressing the elephant in the room would now make sense.

    I've posted this a ...(continue reading the full article)
  • added 1 month ago

    File Front archiving in progress

    posted by Dark0ne Site News
    Back in the middle of 2015, FileFront.com quietly shut the doors to its various gaming hub sites (which were much like Nexus sites for game mods back in their hayday in the early to mid 2000s). Over the past few years File Front was extremely out-dated, slow or outright broken in many areas, lacking some TLC that it needed despite still having an active contingent of core users who still frequented their forums.

    While File Front hadn’t really been updated properly in years with most games supported being released before 2010, it contained tens of thousands of files for lots of great (but now) ...(continue reading the full article)
  • added 2 months ago

    Change of Ad Provider

    posted by Dark0ne Site News
    While I wouldn’t normally divulge such information publically in a news post due to the “unsexy” nature of talking about advertising, and because most of it happens behind the scenes anyway, I thought I would be remiss if I didn’t update people on this topic.

    A little under two months ago we announced and released our new ad reporting functionality. The idea was to provide a very easy method to report bad ads that might come up on the site. Most importantly, for us, it was a way of gauging just how bad a problem bad ads were on our provider. Bad ads being defined as ads with auto playin ...(continue reading the full article)
  • added 2 months ago

    Changes to our file uploader and large file uploading fix

    posted by BlindJudge Site News
    As you are all probably aware we have had an issue for many, many months now with our file uploader not being able to process large file uploads (typically files above 300MB in size). During this time we’ve been working with mod authors to manually upload large files to our database for them. Obviously this isn't ideal for either you or for us, so we've also been working diligently behind the scenes to get a new uploader coded for the sites. We've finished work on this new uploader and it’s now live and available to be used on the sites.

    This new uploader brings with it a number of new bene ...(continue reading the full article)
  • added 2 months ago

    Fallout 4 Creation Kit Beta and an Important Notice to Survival Testers

    posted by SirSalami Game News


    Mod authors, and those soon to be... the wait is finally over. The Fallout 4 Creation Kit has been released in open beta! This means that everyone can finally get their hands on the software used to create the game. These tools will allow us much greater power and flexibility with which we can continue to expand the Fallout 4 universe.

    There’s mention of mods being available for console players soon as well. I’d say more but I’m just as excited to get into the mix as you are. So here’s the info:
    https://bethesda.net/#en/events/game/fallout-4-creation-kit/2016/04/26/114

    For those of you t ...(continue reading the full article)
  • added 2 months ago

    SSL Testing on Nexus Mods

    posted by Dark0ne Site News
    Hi folks,

    Just a quick heads up that we're currently testing out the implementation of SSL security across the Nexus site (not the forums, yet).

    The switch has been flicked and you should be seeing a nice padlock in your URL bar while browsing the site. Some pages aren't showing a green padlock yet due to links to the non-SSL side of the forums.

    While initial testing has been positive, we'd appreciate it if you could let us know if you notice any errors, issues or anomalies browsing the site today as we cannot extensively test every single last nook and cranny of these sites as effectively as a f ...(continue reading the full article)
  • added 2 months ago

    Fallout 4 1.5 Update Public Service Announcement

    posted by SirSalami Game News
    "There's not a lot they can do yet other than edit textures and a couple other things, because the Creation Kit isn't out," Howard told Tech Insider. "And once it's out early next year, I think the sky's the limit."
    - Dec 3, 2015, Business Insider: “What to expect from 'Fallout 4' in 2016


    As you’re probably aware, the 1.5 update is currently in open beta and will likely be officially released very soon and with it comes the long-awaited Fallout 4 Creation Kit. Along with this, Bethesda is changing the way plugins will be handled by the game.

    The result is that mod management software, incl ...(continue reading the full article)
  • added 2 months ago

    Wanted: NMM Testers and Focus Group

    posted by BlindJudge Site News
    We’re currently in the process of adding new features into Nexus Mod Manager, Robin covered it briefly in a previous news post, so I’ll try and expand a little more.

    What we are aiming for with NMM is a piece of software that will make the installation, management and visibility of mods incredibly easy and open. You see a mod you like on our site, you click ‘Download with NMM’ and have it seamlessly downloaded, unpacked and placed in the right location with minimal fuss. Don’t like the file, then click to uninstall and NMM will go through and ensure that all remnants of that file are ...(continue reading the full article)
  • added 3 months ago

    Fallout 4 Survival Mode Beta

    posted by SirSalami Game News
    Bethesda Announces Fallout 4 Survival Mode Beta

    ATTENTION MOD USERS: THIS OPTIONAL UPDATE WILL DISABLE YOUR MODS WHILE ACTIVE!
     
    This is to ensure that the new features can properly be tested. If you have previously opted-in, you must opt-out of the beta via Steam to continue using mods.

    Phew, with that out of the way… the Survival Mode beta has launched! There is a lot of exciting stuff to take in here: the wellness system (which simulates hunger, thirst, and exhaustion), all new illnesses and antibiotics, crippled and broken limbs, and a long list of other masochistic immersive features to e ...(continue reading the full article)