To summarise how to fix this weapon if you're having a problem, this is what I did and it worked (might not be the most efficient way). Install his old version of the mod. Then install the new one. Then follow Demanson's advice:
"Open up all the .dds texture files with gimp. This should be as simple as firing up gimp, selecting open and opening up filename.dds. Uncheck Load mipmaps so that you load only the main texture layer. then simply save it, by clicking File>Save As "I had to click File>Export save as didn't give me the options I needed. A saving dialogue box will open, click on the file type drop down click .dds file type click next. A different saving dialogue box will open where it says Compression select BC1/DXT1 then check the flag next to Generate Mipmaps then click save. Do this to all textures that came with the mod. Next open the mesh file Ashbringer.nif just the one not both I only found one error in them and it was only in the normal mesh, "block list" go down to line 16 BsShaderTextureSet click it, "Block details pane" should have two lines, Num Textures. leave this line alone, second line Textures: click arrow to expand, gives list of textures for this block second texture reads: textures\weapons\Iron\Ashscabbards_n.dds Change this to: textures\weapons\ashbringer\Ashscabbards_n.dds. and your done".
For that you will need to download GIMP to do the textures, and NIFskope to do the .nif file. I got the latest version of GIMP and there was no 'save as' option that let me change compression, I did 'Extract as'. Also there was no box to uncheck when I loaded them saying 'load mipmaps'.
There is a Problem with the texture of both swords with the most recent version of this mod I am afraid, the sword is looks completely like Tetris! I am not joking, I've used this mod before but had to get rid of I, saw it had an update so I thought to give it another go well it works now but the textures of it glitches. can you plz fix them?
Open up all the .dds texture files with gimp. This should be as simple as firing up gimp, selecting open and opening up filename.dds. Uncheck Load mipmaps so that you load only the main texture layer. then simply save it, by clicking File>Save As "I had to click File>Export save as didn't give me the options I needed. A saving dialogue box will open, click on the file type drop down click .dds file type click next. A different saving dialogue box will open where it says Compression select BC1/DXT1 then check the flag next to Generate Mipmaps then click save. Do this to all textures that came with the mod. Next open the mesh file Ashbringer.nif just the one not both I only found one error in them and it was only in the normal mesh, "block list" go down to line 16 BsShaderTextureSet click it, "Block details pane" should have two lines, Num Textures. leave this line alone, second line Textures: click arrow to expand, gives list of textures for this block second texture reads: textures\weapons\Iron\Ashscabbards_n.dds Change this to: textures\weapons\ashbringer\Ashscabbards_n.dds. and your done, if its not against policy I will re-upload Elixiir's Ashbringer mod with the fixes to them giving him all the credit since he seems to have disappeared if there's enough people that want it and don't have the knowledge to fix it themselves.
The Ashbringer looks nice. but i would like to see a sylvanas windrunner armor in Skyrim Nexus...and if you decide to make the armor might aswell go for a saved file...=D
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"Open up all the .dds texture files with gimp. This should be as simple as firing up gimp, selecting open and opening up filename.dds. Uncheck Load mipmaps so that you load only the main texture layer. then simply save it, by clicking File>Save As "I had to click File>Export save as didn't give me the options I needed. A saving dialogue box will open, click on the file type drop down click .dds file type click next. A different saving dialogue box will open where it says Compression select BC1/DXT1 then check the flag next to Generate Mipmaps then click save. Do this to all textures that came with the mod. Next open the mesh file Ashbringer.nif just the one not both I only found one error in them and it was only in the normal mesh, "block list" go down to line 16 BsShaderTextureSet click it, "Block details pane" should have two lines, Num Textures. leave this line alone, second line Textures: click arrow to expand, gives list of textures for this block second texture reads: textures\weapons\Iron\Ashscabbards_n.dds Change this to: textures\weapons\ashbringer\Ashscabbards_n.dds. and your done".
For that you will need to download GIMP to do the textures, and NIFskope to do the .nif file. I got the latest version of GIMP and there was no 'save as' option that let me change compression, I did 'Extract as'. Also there was no box to uncheck when I loaded them saying 'load mipmaps'.
I hope that helps anyone!