About this mod
Simple mod that changes two things about the "Weakness to Sunlight" effect.
1. Night time is extended, Night time now lasts from 19:00 to 7:00 (7pm-7am), instead of vanilla 19:00-5:00 (7pm-5am).
2. Weakness to Sunlight reduces Health, Magicka and Stamina regeneration by 90%, instead of vanilla 100%.
Works for all Vampires.
- Requirements
- Permissions and credits
- Changelogs
Version: Oldrim 1.01
Created by: Misorian
Skyrim Special Edition Version:
nexusmods.com/skyrimspecialedition/mods/26420
Description:
Simple mod that changes two things about the "Weakness to Sunlight" effect.
1. Night time is extended, Night time now lasts from 19:00 to 7:00 (7pm-7am), instead of vanilla 19:00-5:00 (7pm-5am).
2. Weakness to Sunlight reduces Health, Magicka and Stamina regeneration by 90%, instead of vanilla 100%.
Works for all Vampires.
I tried being a Vampire in Skyrim but got annoyed with the downsides really quickly, so I searched the web for a mod.
There are a few mods that drastically changes Vampires or remove Weakness to Sunlight all together, but this wasn't what I was looking for.
I wanted to keep some downsides to being a vampire to keep it more "realistic", So I decided to try and mod it myself.
Mod made with xEdit 4.0.3
Now with a Sacrosanct Patch! If you are using Sacrosanct you'll only need the "Weakness to Sunlight - Sacrosanct Patch" Edition. This Edition contains all the changes made in the Regular Edition.
Please load the "Weakness to Sunlight - Sacrosanct Patch" Edition AFTER Sacrosanct in your Load-Order.
Now with a No Debuff Version! Only use one version! Weakness to Sunlight no longer effects your Health, Magicka and Stamina regeneration and max value.
Requirements:
Dawnguard DLC
! Sacrosanct Patch Only: Sacrosanct - Vampires of Skyrim
Installation:
*Recommended*
Use your favourite Mod Organizer, to use the neat Fomod installer!
- or -
Choose a version from the Plugins-Folder
Extract the ESP file into the Data-folder and Activate
If you are already a Vampire when installing, you have to increase/decrease your "Vampirism Stage".
you can do this by: waiting for approximately 24 hours (increasing in stage) or feeding (decreasing in stage)
For more info see: Stages of Vampirism
Only use one of the versions!
Compatibility:
Sacrosanct Compatible: Please use the "Weakness to Sunlight - Sacrosanct Patch" Edition! (You don't need the "Regular Edition" if you use the Sacrosanct Patch Edition)
Not tested with any Vampire Overhauls, if you use Vampire mods try loading this after those mods.
Should be compatible with graphical Vampire mods.
Mods that do not change the Weakness to Sunlight spell should be compatible.
Changes are made in all the "Weakness to Sunlight" spells, and one change in a loading screen text to reflect the changes made. (see changelog)
Credits:
Enai Siaion: Sacrosanct - Vampires of Skyrim
xEdit team
I don't have Donation Points enabled, but if you'd like to donate, please consider donating to the xEdit team.
Without their awesome work, my mods would not have been possible!
ElminsterAU's Patreon Page
ElminsterAU has created a Patreon Page for anyone who wants to support futher development of xEdit.
Unofficial Skyrim Patch team
Bethesda
Change Log:
Version 1.01
> Packed mod into Fomod Installer.
Version 1.00 (No Debuff Edition)
> Load Screen 020029E4 DLC1Vampires:
Removed Loading Screen text: "..Sunlight reduces your ability to regenerate.."
> Spell 000C1E8B VampireSunDamage01:
> Spell 000ED09A VampireSunDamage02:
> Spell 000ED09B VampireSunDamage03:
> Spell 000ED09C VampireSunDamage04:
> Spell 000F5B5D crVampireSunDamage:
> Spell 02012D15 DLC1VampireLordSunDamage:
Changed Health, Magicka Stamina regeneration debuff from: "100%" to: "0%"
Changed Health, Magicka Stamina decreased value from: "-15", "-30", "-45", "-60" to: "0"
Removed Weakness to Sunlight Description: "Health, Magicka and Stamina slowly recover while in Sunlight and are reduced by <#> points"
Version 1.00b (Sacrosanct Patch Edition)
> Spell 000C1E8B VampireSunDamage01:
> Spell 000ED09A VampireSunDamage02:
> Spell 000ED09B VampireSunDamage03:
> Spell 000ED09C VampireSunDamage04:
> Spell 000F5B5D crVampireSunDamage:
> Spell 02012D15 DLC1VampireLordSunDamage:
Patched multiple values to the Sacrosanct added/changed value's:
- changed EDID: "VampireSunDamage##" -> "SCS_Abilities_Vanilla_Spell_Ab_SunDamage_Stage#"
- added MDOB: "SCS_VampireLordDark_Inv_Generic [STAT:0607282B]"
- changed description to reflect higher debuff, but slow recovery.
- changed SPIT Base Cost: "#" -> "0"
- Added SPIT flags: "Ignore Resistance, No Absorb/Reflect"
- Added new Sacrosanct Conditions: "IsWet", "GetLightLevel", "EnableShadowRegen", "DisableSunDamage", "HasAbilityDayWalker".
- Changed Health, Magicka and Stamina Damage to Sacrosanct Damage values.
Version 1.00
> Load Screen 020029E4 DLC1Vampires:
Changed Loading Screen text from: "..Sunlight reduces, or even eliminates you ability to regenerate.." to: "..Sunlight reduces your ability to regenerate.."
> Spell 000C1E8B VampireSunDamage01:
> Spell 000ED09A VampireSunDamage02:
> Spell 000ED09B VampireSunDamage03:
> Spell 000ED09C VampireSunDamage04:
> Spell 000F5B5D crVampireSunDamage:
> Spell 02012D15 DLC1VampireLordSunDamage:
Changed Health, Magicka Stamina regeneration debuff from: "100%" to: "90%"
Changed Night/Daytime from: "19:00-5:00" (7pm-5am) to: "19:00-7:00" (7pm-7am)
Changed Weakness to Sunlight Description from: "Health, Magicka and
Stamina do not recover while in Sunlight and are reduced by <#>
points." to: "Health, Magicka and Stamina slowly recover while in
Sunlight and are reduced by <#> points"