Dungeon has now been expanded and is now considerably larger. A vein for getting obsidian ore has been added. Obsidian weapons have been added, but are lacking new textures.
Armor stats have been fixed (it will now count as matching light armor for your perks). It will now also count as glass armor *and* dwarven. This means that perks for dwarven armor and glass armor will stack (so it is possible to make it stronger than dragonscale - overpowered? - if you invest points in both dwarven and glass smithing).
Hopefully I can roll it out as soon as the textures are done.
I have slowly started to make obsidian weapons and expand the dungeon a bit. Not promising any date, but I hope I will get around to finish it all up nicely.
Edit: Aaaalmost done. Just gotta stop my obsidian arrows from turning into dwarven arrows when fired...
Development (3 comments)
A vein for getting obsidian ore has been added.
Obsidian weapons have been added, but are lacking new textures.
Armor stats have been fixed (it will now count as matching light armor for your perks). It will now also count as glass armor *and* dwarven. This means that perks for dwarven armor and glass armor will stack (so it is possible to make it stronger than dragonscale - overpowered? - if you invest points in both dwarven and glass smithing).
Hopefully I can roll it out as soon as the textures are done.
Edit: Aaaalmost done. Just gotta stop my obsidian arrows from turning into dwarven arrows when fired...