Patches Last Rites and Truly Undead to work properly together, and with the base game. Also patches truly undead's abilities to be hidden in the UI since they didn't need to be visible anyway.
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This mod is just a patch I made for my own personal use, but may be useful to others. It makes it so that the Last Rites spell will not disintegrate a reanimating target from vanilla spells or truly undead, but instead will first dispel those effects IF the target is still in the process of reanimating (not reanimated yet). Roughly a second after, it will disintegrate as normal. This addresses an annoying issue where the enemy's body would be invisible, but they would still be reanimated.
Also, Truly Undead adds some abilities to the player with useless information, which had no effects, if playing a vampire. This also addresses that, by hiding those effects in the UI, since they don't actually do anything.