you could have just made it a silly sword with high stats and mediocre textures and the die-hard Zelda fans would have been happy. BUt NoOOo instead you make it a god damn 4k masterpiece!
man the master sword has been done to death a bajillion times over, but HOLY f*#@ this one blows all the others out of the water! god damn dude is there anything you CAN'T make look amazing af???
You wouldn't perhaps be interested in making the Hylian Shield and Link's iconic green tunic (preferably from Twilight Princess or Hyrule Warriors if you want my opinion haha). There are few quality Legend of Zelda mods on the nexus, even fewer which adds Link's tunic. If someone with your talent and attention to detail would do this it would be awesome, I mean just look at the Master Sword here! :) This is just a humble suggestion and I do not in anyway think I'm entitled to you doing this. Anyway thanks for this great mod, will endorse!
Okay, those who know me know that all things Zelda I will take immediately. The moment I saw this, it was no different, but what I love the most, is the Hylian script up the blade. I know Hylian well, and seeing the name of the sword was so Awesome! The moment I can, I'm endorsing!
Looks gorgeous! A Dual Sheath Redux patch would be perfect for that left handed wield and draw from back action. That inscription/Triforce is such good quality, shame when other mods treat that as secondary detail. I'll download it and any good screenshots I'll send your way.
What I like about this is that it resembles the original look of the sword from Link to the Past. It seems like people forget that the master sword didn't always look like the one we've seen since Ocarina of Time or just never knew about the original look at all. It's a very unappreciated design of the sword, if you ask me.
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Let me know if there's anything not working etc, probably forgot something since I haven't modded in a while.
Version 1.4
- Cleaned Plugin
- Compressed Normal Maps to reduce file size
- Reworked obtain script
- Removed HavokDisable script due to errors
- Fixed NIF errors & collision
1.3 - Fixed DSR naming issue
1.2 - Fixed smithing perk issue. Removed disenchant lock.
1.1 - Fixed an issue with texture paths (scabbard ring)
1.0 - Release
LE: Click Here
SE: Click Here
XB1: Click Here
Also, anyone know the best way to find the ref ID for the sword so I can console it in if it vanishes?