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TESV: Skyrim
Werewolf Loot v1.65d
made by opensource634

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1. Installation

Copy these files into your game's data folder. Activate "Werewolf Loot- Dawnguard Version" in the Data Files menu of the Skyrim Launcher. Move it all the way down in the load order.

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4. Description

This is a simple mod which removes the game's restriction which prevents werewolves from picking up or looting anything in the game. If you're all about immersion, this mod is not for you.

If, however, it breaks your heart every time you see those beautiful, shiny valuables which you're not allowed to take, this mod is for you.

You can also access your inventory, which means you can equip stuff, but it doesn't mean you should. Equipping armor and weapons will give you their effects, but weapons don't animate properly, and the armor will not show up on your character.

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2. What's New?

Dawnguard compatibility! This is a bit of a beta test, actually. Only one version is included here. There is no "friendly" Dawnguard-compatible version yet. There probably will be in the future.

This version is equivalent to the old normal-unequip everything version. Since Dawnguard now gives werewolves a leveled armor bonus, I felt it would be a little game-breaking if you were allowed to keep your armor on when you transformed. You're still allowed to put stuff back on after you transform.

Unfortunately, Bethesda has overwritten the menu-star thing with the Werewolf perk tree. I'm not sure I could fix that. However, you can still access your menus using their own individual buttons (I for inventory, J for quests, etc.)

Bethesda has now added the ability to feed on animals in the Werewolf perk tree, so that ability will not be available to you until you unlock that perk. Once you do unlock it, you should be able to feed on anything except the Dwemer (robots aren't good eats), not just animals.

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3. Load order

This mod must be loaded after any other mods which change what a werewolf is allowed to feed on.


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5. Compatibility

As I said, this is a bit of a beta test. I made no effort to make this mod compatible with anything except Dawnguard. I'll leave initial compatibility testing up to you. If you're not sure if another mod is compatible, try it and see. If you find a conflict and report it, that makes it a whole lot more likely that I'll come up with a fix for it.

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Changelog:

V1.65d:
-Small omission in 1.6 release fixed. You can now loot dragons, undead, Daedra, and Dwemer machinations.

V1.6d:
-Dawnguard compatibility!
-nothing else

V1.5:
-Now compatible with Brevi's Werewolf Overhaul! Yay!
-Misbehavior while in beast form in the friendly version will now result in a bounty
-Feeding on animals and talking with NPCs both work now

V1.4:
-Race persistence added to all options
-Small compatibility fix for "friendly" scripts

V1.3:
-Added option which only unequips your weapon when you transform.

V1.2:
-Added compatibility versions for three popular mods with conflicts with this mod.
-Included source codes of modified scripts as a modder's resource.

V1.1:
-Included script for normal version which was forgotten in v1.0
-Fixed bug where changing back from beast form in friendly version still resulted in a bounty.

V1.0:
-Allows menu access
-Compatibility with LFox
-Optional friendly version

V0.5
-Yes, you can loot!

Future possiblities:

-Optional lockpicking block
-Disable broken actions (mining ore, chopping wood, etc.)