Yes, just overwrite theirs when asked. :) And thanks for the comment, I didn't realize I forgot to put a compatibility section on the description page!
Is that a yay? Or were you looking for just longer, and not just scaled up in all dimensions? Unfortunately to edit only the length would require mesh editing instead of skeleton scaling! D:
So happy I saw this, love the floofiness! Now my werewolf is one more step closer to looking like my favorite league character, Warwick! (he has a very floofy tail). Lovely mod! :)
Update 1.2! - Added Even Bigger Tails (optional file)! - Added idle animations with more tail curve to prevent longer tails from clipping in the ground.
Neither of these tail sizes suit your wolf? You can adjust it yourself to your perfect size easily with NifScope!
Here's a guide:
Spoiler:
Show
Open the skeleton.nif in Nifscope. Expand the nodes: skeleton.nif / NPC / NPC Root / NPC COM / NPC Pelvis Then select TailBone01. In the properties window at bottom left, find Scale. If you want a smaller tail, go down by .1, if you want a larger tail, go up by .1. You can scale by more than .1 at a time if you want, but keep in mind that it scales very fast!
cool! Is there a chance that you consider to make a more female skeleton for females? The vanilla werewolf for females it's more or less the same as male.
Do you mean mesh(aka the model they use)? By default in vanilla they do use the same mesh regardless, but there are a few female werewolf meshes out there!
So cool! I try to find something like this as a long time! XD (because I turn my werewolf to Dragonoid form and need a longer tail, haha) Also - can I use it for my mod? I'll no reup it, but leave the link to your mod, if it is possible :)
18 comments
Nothing? I think this mod is done! :O I think... But plenty other mods to work on!
To see what I'm currently working on, check my profile page!
I'll try to keep it up to-date, but I might forget~ haha ;)
Join the discussion here and give some feedback! :)
- Added Even Bigger Tails (optional file)!
- Added idle animations with more tail curve to prevent longer tails from clipping in the ground.
Neither of these tail sizes suit your wolf?
You can adjust it yourself to your perfect size easily with NifScope!
Here's a guide:
Open the skeleton.nif in Nifscope.
Expand the nodes: skeleton.nif / NPC / NPC Root / NPC COM / NPC Pelvis
Then select TailBone01.
In the properties window at bottom left, find Scale.
If you want a smaller tail, go down by .1, if you want a larger tail, go up by .1.
You can scale by more than .1 at a time if you want, but keep in mind that it scales very fast!
Is there a chance that you consider to make a more female skeleton for females?
The vanilla werewolf for females it's more or less the same as male.
La Femme Lycana, but it is not compatible with Diverse Werewolves, if you use that.
Female Werewolf (NSFW)
Or my next project... Something like this?
These are from Tamaska Werewolf, currently SE only, but I'm making a few adjustments and backporting it to LE soon.
Edit: It's done! Check out the LE version here!
They look a bit more friendly, I'm going to check the mod right now.
thanks!!
(because I turn my werewolf to Dragonoid form and need a longer tail, haha)
Also - can I use it for my mod? I'll no reup it, but leave the link to your mod, if it is possible :)