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About this mod

Allows you to set the PACE of the game, via MCM, to your personal preferences. Alter movement speed for every circumstance **NPC's included**, decide exactly how quick, or slow, every weapon should swing, and control time itself at the push of a button. All features toggleable via the menu. It's your game, you decide the PACE.

Permissions and credits
  • Mandarin
WARNING: this mod has been unsupported for a long while. Use at your own risk for now.

- Description AKA reading -

This mod allows full customizable control of every movement state individually, weapon swing speeds for every single
weapon in the game (including any mod added weapons), and control time
at the press of a hotkey. 

All features are toggleable and configurable individually via an MCM menu

The options you set will affect every single NPC/werewolf/vampire lord/horse in the game!!
**Bonus: script only has to run once on game load/config menu close**

Current Configurable Speeds:
**Fully supports controllers**
OnFoot: (Walk, Run, Sprint)
OnFoot-Sneak: (Walk, Run)
Horseback: (Walk, Run, Sprint)
Vampire Lord: (Walk, Run, Sprint)
Werewolf: (Walk, Run, Sprint)
Strafe, Backpedal, and Swimming multiplier

Note: This modifies base forms, not abilities/spells and as such should be compatible with just about anything.
Also, the game engine re-evaluates forms when the state is changed, if you
don't see any change just tap sprint or swing your weapon.

Settings for any weapon you use will affect any NPC that uses the said weapon/type.
Enabling for NPC's will set the weapon speeds for every NPC's equipped weapon
when you enter a location or re-equip your own weapon.
Any unsupported mod can be handled via the "Custom" weapons.
Just enter the weapons name in one of the custom slots and set the swing speed for it.
Most popular weapon mods are pre-supported.
eg. Animated Armoury, Immersive Weapons, etc.

Allows you to set the slow time ability to the push of a customizable key-bind. 
Temporarily modify your own weapon swing speed during the ability
Decide if the ability drains mana, stamina, or both. And how much.
Choose if the slow time shout being unlocked is required to use the ability.

- Requirements -

- Complimentary Mods -
Better Jumping

- Note for Oldrim users -
Your version was a backport that I very minimally tested.
Theoretically, as I didn't use anything SSE specific in Papyrus or SKSE,
it should function identically to the SSE version but fair warning.

- Credit where credit is due -
Thank you for helping with my first DLL! Her name is linked, go give her mod "Look What You See" some support. Her source wasn't used but learning SKSE DLL making is confusing and I wouldn't have been able to figure it out so easily without her source code to reference.