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RJinthematrix-GSA2011

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GSA2011

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16 comments

  1. isawabear
    isawabear
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    • 2 kudos
    I'm not sure is there's a 3rd mod affecting this that im unaware of but there seems to be some misalignments in the winterhold tavern, anyone else get this? couple of npcs a sitting on but clipping through the center table
    1. GSA2011
      GSA2011
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      It may be conflicting with a 3rd mod that adds or moves the same animations to another location.
  2. ryanmaidenfan
    ryanmaidenfan
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    So, MO is not picking up on this mod, it downloads fine, but it wont install, no matter what I do.
  3. asanovic7
    asanovic7
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    Hey.. Using it.. Great. But, there are mistakes and wrong position of some of the idle markers when you use it with RRR SLE. Can you re-check this port with RRR SLE edition? Ty.
  4. LatinGames
    LatinGames
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    Hi GSA2011, I create immersive environments enabling Idle points with console player.placeatme 00064106 for Sweep, by example, since I can't use this Mod due to incompatibility with the Mod Improvement Inn from Zwei, could you please publish the codes you use to create Idle points inside the taverns?
    1. GSA2011
      GSA2011
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      Hey how are you doing? Sorry for the late reply. There is no particularly great hidden code here. Is a simply placement of animation spawn points and locations. To make the two mods compatible load both up in the CK and move, delete or change things around. Hope it helps!
  5. LatinGames
    LatinGames
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    In my GamePlay cutting room floor Mod produces CTD after some time been installed,So I can't use it
    1. GSA2011
      GSA2011
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      I will see if I have time to upload a none CRF version but I am not promising anything. I have very busy with work since 4th of July is coming. Probably wont be free until the ending of the month.
    2. Barzing
      Barzing
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      • 15 kudos
      cleaning the masters in TES5edit will do. It removes dependencies on CRF (and USLEEP too).
  6. sidfu
    sidfu
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    need a version without the cutting room floor requiment
    1. GSA2011
      GSA2011
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      I am sorry but that is most likely not going to happen. Cutting Room floor is a hard requirement for RRR in my ported version and it is here too to maintain fixes, I had made.
    2. sidfu
      sidfu
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      well then i wont be using and alot probaly wont either. most who dont use CRF is mainly cause they cant afford to have 99 patches just for 1 mod(for me it would be exactly 21 patches).

      sounds like a great mod ill never get to use so here hoping it succeeds. and hopely u find a way to make CRF a soft dependency instead of a hard one
    3. GSA2011
      GSA2011
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      I hear were you are coming from. That is one of the reasons why I switched to SSE, because having many patches is no longer an issue with being able to flagged them as ESL.
  7. wpgartist
    wpgartist
    • supporter
    • 0 kudos
    try to add it to nmm and it tells me "incomplete" deleted it, redownloaded, still says "incomplete". are there any files missing for it?
    1. Joistikas
      Joistikas
      • supporter
      • 18 kudos
      It's just an ESP file, there's nothing to add or install. Open the archive and put the ESP file in your Skyrim's data folder alongside the rest of ESP's, then you can activate it on NMM.
  8. graywinds
    graywinds
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    Your Generosity will not be forgotten friend
    kudo