[Known problem] Sometimes crystal may not work when level proceed of particular skill is almost max (the skill is quite near to next level). If so, once increase that skill level by normal method (attacking, using magic, defending, etc), then crystal may work again.
I'm still worikng on this issue. But currently not solved :(
Are there any plans on porting over to Special Edition? Loved it while i was playing LE, but my games in SE feel empty about it. (And NO, i am not going back to Legendary Edition)
First of all, huge fan of the idea, and though I've only started using it recently, so far the playing experience is cool too :) Can I have a suggestion though? Would it be possible to add the mystic fire to the hearthfire houses somehow?
I can't seem to get the extension esp to work when converting it to special edition, what bash tags should i add into it? they aren't showing up in loot or the crafting menu for all the other shards and when i open up the extension patch it has removed the main mod as a master
Now that's an interesting mod to use with your other mod for legendary bonus. Even vanilla, because start from 0 (well... 15 but you understand me) each time is a pain in the ass, so have some crystals in the locker in case of putting the combat skills to legendary if a good idea. Since I saw no other mod that helps leveling back the skills after resetting them. Ah, there is Training Dummies, but, an alternative way is always good to have. I'll use your mods.
This assists high leveled skill growth. So more chance to setting legendaly may come. Then I made other legendary bonus MOD "Dragonborn's Mastery". Thank you for using it too. As you say, this also assists re-growing after setting legendaly. It's good way to stock some favorite skill's crystal.
42 comments
Sometimes crystal may not work when level proceed of particular skill is almost max (the skill is quite near to next level). If so, once increase that skill level by normal method (attacking, using magic, defending, etc), then crystal may work again.
I'm still worikng on this issue. But currently not solved :(
First of all, huge fan of the idea, and though I've only started using it recently, so far the playing experience is cool too :)
Can I have a suggestion though? Would it be possible to add the mystic fire to the hearthfire houses somehow?
it just works :)
It's perfect for my playthrought with the mod experience