Very late to this, but here's my reply for future users. Vile art of necromancy lets you summon undead who won't turn to ash and who are raised indefinitely, so it would definitely conflict.
Good mod to have, helps out with a lot of complications surrounding the consistency of necromancy usage. For such a basic tweak as to prevent body disintegration, without breaking necromancy itself (or turning it into something else entirely), this is what necromancy should have been from the beginning.
Hey there, just a quick question: Do you have plans to port this awesome mod to the Special edition? Or ist this mod compatible as it doesn't include .bsa and .nif files?
Is there a way you can add an Ordinator - Perks of Skyrim compatability patch? Because one of the perks added by that mod enables Inventory Management with reanimated creatures in your possession, which will likely cause a conflict since both Ordinator and this mod reference that same function I'd love to use this mod so I can avoid ash piles
Im having trouble figuring out how to use the debug version. I cannot access their inventory. Seems I could on day one but not since. I am using the nexus mod manager it that helps. Please help.
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I'd love to use this mod so I can avoid ash piles