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Morrowind1979

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  1. ff7legend
    ff7legend
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    Skyrim SE version available here: https://www.nexusmods.com/skyrimspecialedition/mods/25235

    Thanks to morrowind1979 for granting me permission to port The Husk over to Skyrim SE Nexus for us Skyrim SE users to enjoy.
    1. morrowind1979
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      Cool. Thanks
  2. ff7legend
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    Updated SSE version available here: https://www.nexusmods.com/skyrimspecialedition/mods/117916

    Thanks to morrowind1979 for granting me permission to port The Husk over to SSE Nexus for us Skyrim SE users to enjoy.
  3. WakahisaSensei
    WakahisaSensei
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    Even with the patch, still no exit door in halls of insanity's next second layer. Found the trap door and all, and everything repeated but now there's no way to progress.
  4. LpoolGaz
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    Malekai was easy --- but the bugger would not talk to me
    Until the 3rd Re-load...

    The Sub-bosses were harder than the Boss

    and the multi-sub-bosses  were madness !

    Lots of loot (about 250,000 septims worth)
  5. molleken
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    hello to the creator(s),
     this is AWESOME, a must play for oblivion fans, those who not played it will be forever missing this special, unique experience...
    The only minor thing, in wich i have to agree with earlier post(s) : the toughness  for several enemytypes....
    But on the other hand : you can take as many followers as you want within the husk ( make sure you have a follower mod e.g. AFT ) and things become even enjoyable to watch as the dolls fly into the air in heroic battles...
    Beautiful decoration, unique sensation...loved every second of it..no lag, no stutter, no crash...10/10
    Endorsed
    Greetz from Ninove, Belgium
  6. Jaitheia
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    So far I like it, though my one main complaint is that the enemies are insanely tough to beat. It could be that I just wasn't looking everywhere, but when I beat Malekai, I can't seem to figure out where to go. Knowing my luck it's probably very simple. I managed to find the Living Armour, and got the boots, but other than that, I think I looked everywhere that I can. Other than that, when I first entered the Soul Cage, the custom textures gave me a sense of I need to get out of here as soon as possible.
    1. RedSarge
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      The enemies are mostly levelled 1.5 times the player, with bosses at 60 and 70 levels. It's a bit much, and the gargoyles take way too much damage, if we're meant to avoid them, their perception should be terrible. In Fallout terms, lol.

      Otherwise, a great mod, wonderful work. Keep at it team!
  7. SanicFest
    SanicFest
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    This Is inspired by Fear & Hunger?
  8. taepal77
    taepal77
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    Is this mod incomplete?

    I can not proceed anymore in hall of insanity second.

    There is no door. Where should I go?
    1. morrowind1979
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      There is a ladder leading down a hole in one on the jail cells.

      You need to fall down the hole (dont activate the ladder, its for climbing back up)
    2. taepal77
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      Yeah, I know that.
      There is no door in the second!
    3. morrowind1979
      morrowind1979
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      There is I just tested it. after you fall down the ladder hole/trapdoor in the jail cell at the end of the hall after all the lights turn out follow the passage as far as it goes. Use your map and a torch if necessary. The door is a putrid door in a small river of blood.
    4. taepal77
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      I will try again.

      Thank you.
    5. morrowind1979
      morrowind1979
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      I just edited the post to better direct you. Let me know if you find it
    6. taepal77
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      Yes I used a 1.1 bug patch.
      The enemy and the door finally appeared!
    7. morrowind1979
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      Good stuff. Glad to hear it.
    8. RagnarokV2
      RagnarokV2
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      Is there possibly something for this in the SEE port? I'm having the exact same issue.
    9. morrowind1979
      morrowind1979
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      I'm not sure if ff7legend has combined the 1.1 patch with the mod or if you still have to install it separately. If that does not help re-install the mod manually. Failing those two options the only other thing I can do is give you the console teleport code to get to the next area. What is the exact name of the interior you are stuck in?
    10. Reapwood
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      its the second version of halls of insanity, just need the code to get to the edge of creation
  9. RedSarge
    RedSarge
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    My demon realm is all blue, makes the red textured areas look out of place? :(
  10. darklord1964
    darklord1964
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    Thanks,very good mod
    played in few hours ,no ctd
  11. Auditormadness9
    Auditormadness9
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    After the 3rd cell of Insanity what should I do? There is no other exit.