You should fix the spelling of Winterhold, otherwise a whole F-load of people who would download this will never even know it exists, because it will not be found in search results.
Hi, sorry I kind of made this patch and forgot about it. If you made the conversion to SSE I give you permission to upload it, I don't really know how to convert it or have the time to learn right now. Just give credit and I'm happy.
i have a question... this patch is meant to work with the last version of icw that come out in august (5.3) and the one that release today (6.1)... 'cus i am having issues with the 5.3 and i still have the bugged faces
Since I'm considering using that mod myself and there are two npcs that will conflict with ICW, the answer is probably.
Although that would mean a change on how I separate each patch version because making a patch for each mod everytime I patch another mod combination, when you can easily merge them with Wrye Bash, would be... unnecessarily tedious.
Hey, I don't use ICW, but I'm curious, would using more than NPC replacer cause issues? I kind of assumed the later installed one would just overwrite the previously installed one, but is that not the case?
It depends. If two mods edit the same npc, be it ICW and Bijin/Males of Skyrim here, or two mods that change the faces of the same npcs, then only the last esp loaded will apply its changes. However two mods that edit different npcs should have no conflicts. If you can check what npcs are changed and there's o overlap, they should be ok to use together (unless the author said otherwise, always be on the look for that) I don't think these mods usually overwrite eachothers files, as many use their own assets and resource folders, the conflict is usually in the esps.
A much needed patch. Great Idea. However, your mod is actually expecting Bijin All-In-One and not Warmaidens. While explained in the description, you should probably change brief summary.
could you change it so the patch doesn't ask for Bijin AiO? that combined version of Bijin is unusable to me, I use the 3 versions seperate instead, so your patch is not currently working for me :( I want to use it with the 3 seperate versions of Bijin, thanks in advance
Yeah I thought on doing that so the master would be Bijin Warmaidens instead. As a matter of fact I will clean the masters of the patches too while I'm on that.
18 comments
- Added versions for the separate version of Bijin Warmaidens under Main dowbnloads
- Cleaned unnused masters from some of the files
16/02/2020: Updated permissions
Had to port it of course. ^^
Also I can't I check the Permission from this Mod and Upload is not allowed.
If you made the conversion to SSE I give you permission to upload it, I don't really know how to convert it or have the time to learn right now.
Just give credit and I'm happy.
Although that would mean a change on how I separate each patch version because making a patch for each mod everytime I patch another mod combination, when you can easily merge them with Wrye Bash, would be... unnecessarily tedious.
However two mods that edit different npcs should have no conflicts. If you can check what npcs are changed and there's o overlap, they should be ok to use together (unless the author said otherwise, always be on the look for that)
I don't think these mods usually overwrite eachothers files, as many use their own assets and resource folders, the conflict is usually in the esps.
As a matter of fact I will clean the masters of the patches too while I'm on that.