This mod is shared with a WML 1.0 Cathedral License.
You are free to :
- Redistribute this work in unmodified form. - Include this resource within another work - Modify and redistribute this work
So long as you:
- Give the author(s) credit. - link back to this page. - distribute your mod under the same license.
Translations and porting to consoles are allowed under the same terms.
File credits
- /u/EpicCrab on the Skyrimmods subreddit, for scripting help. - /u/sabrio204 on the Skyrimmods subreddit, for suggesting Inventory Functions to make poisons work. - /u/dunc001 on the Skyrimmods subreddit, for scripting help. - Quad2Core and Kalivore, for Inventory Functions
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Changelogs
Version 2.0
Added new spell:
Mass Administer Mixture: Administer a potion to yourself and up to 10 friendly targets near you, or apply a poison to your weapon and the weapons of up to 10 nearby friendly targets. Has a 5 second cooldown.
As it's a very powerful spell, it has the following requirements:
- This spell has had its spell tome added to the Expert Restoration leveled list. So if you trained your Restoration, you can eventually buy it at Collete in the college of Winterhold.
- To cast the spell, you'll need at least level 75 in Alchemy as well.
Version 1.3
- Added some extra lines to the script to enable administering potions/poisons when the NPC is at maximum carry weight.
Version 1.2
- Added messages and sound feedback when you succesfully use a potion or poison at an NPC.
- Prevented applying another poison, when the weapon had already been poisoned, which might have led to errors.
- Added support for the Concentrated Poison perk, which will apply 2 charges of poison instead of 1, when the player has that perk.
Version 1.1
- Added support for poisons.
- Added some failsafes to prevent stuff from breaking.
Disclaimer: These tweaks are provided as is. I WON'T be making any patches, other versions, merges and/or other requests. If you yourself want to change/tweak anything or make a patch, feel free to do so. (see permissions!)
I won't make any ports to consoles or Bethesda.net, but I do allow others to do so. (see permissions!)
This mod adds a lesser power which allows you to administer potions and poisons to friendly NPCs, to buff or heal them.
Pen&Paper Games like D&D and Pathfinder allow you to administer potions to friendly NPC, so I figured I would make a mod which does the same thing for Skyrim.
How it works:
Upon installing this mod, you'll notice a new lesser power called "Administer Potion". When you get near a friendly NPC and use this power, you can select a potion or poison from the Giftmenu. The NPC will then immediately consume it if it's this potion, or any poison will be immediately applied to the NPCs weapon.
It even works with selfmade potions and poisons.
For buffing potions ("Fortify X") to work properly on NPCs, you'll need ASIS, in particular its "NPC Enchantment Fix" module.
For version 1.1 onwards you'll need Inventory Functions to make poisons work.
From version 2.0 onwards, there's the following new spell:
Mass Administer Mixture: Administer a potion to yourself and up to 10 friendly targets near you, or apply a poison to your weapon and the weapons of up to 10 nearby friendly targets. Has a 5 second cooldown.
As it's a very powerful spell, it has the following requirements:
- This spell has had its spell tome added to the Expert Restoration leveled list. So if you trained your Restoration, you can eventually buy it at Collete in the college of Winterhold. - To cast the spell, you'll need at least level 75 in Alchemy as well.