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Finickyliiiii

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finickyliiiii

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About this mod

Raven rock expanded and detailed as it should have been once the mine reopened:)

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[Short Intro]
welcome to my first published mod:), over the years i have made multiple mods for my own personal use in Skyrim, Fallout 3, Fallout New Vegas, etc. and i thought it was time i see if people would like/use my mods. and here we are.

[Description]
'Raven Rock Reborn' is a mod that attempts to build what raven rock should look like after the mines reopen. as such it has a fully rebuilt harbor with quays (because i like quays a lot but was annoyed i didn't see them used much at all in skyrim aside from windhelms old crusty docks), a new shop(alchemy), an east empire company embassy and harbor masters office, an imperial legion compound on the hill(no interiors yet unless people want it, same with new walls) and expanded walls with FULL NAVMESHING. unfortunately with my lack of knowledge and experience in scripting i am currently unable to make this mod on par with something like 'helgen reborn' although if for some reason people really like this mod i may be motivated to learn and update it. same with npc's, if people want me to add more scripted npc's like merchants or patrols ill be adding them sometime soon.

[Compatibility]
Compatible with everything that doesn't majorly effect raven rock or its immediate surroundings

[Bugs]
i'm sure i have missed a couple things, and i have tried my best to make sure there is no texture or lighting bugs but if you find any or even have any suggestions of critiques of my mod they will be more than welcome:)

[Credits] 
Big shout out to lunchbox94 for giving his permission to use his mod Raven Rock Repaired as a base for this mod

[Permissions]
Do not redistribute in whole or in part without my Express permission.
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