Skyrim
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Ashingda

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ashingda

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41 comments

  1. EltonCesar
    EltonCesar
    • member
    • 3 kudos
    How did you identify the FOV and Camera settings on that confusing hex code? I wanna do it too with other animations that you miss.
  2. 123hello456
    123hello456
    • member
    • 3 kudos
    Thanks!
  3. endermaniac
    endermaniac
    • member
    • 6 kudos
    This is great!  First person mode is looking much more appealing now.
  4. ZaloPizza98
    ZaloPizza98
    • member
    • 0 kudos
    compatile combat gameplay overhaul?
  5. Nemoss
    Nemoss
    • member
    • 1 kudos
    When using shield block for 5+ seconds fov changes back to vanilla for a second.
  6. Fuzetman
    Fuzetman
    • supporter
    • 1 kudos
    Could you remove the staff casting camera shake as well? It doesn't shake while casting and moving, but while stationary it moves everywhere both during charging and release.
  7. haunted1994
    haunted1994
    • member
    • 18 kudos
    can you hexedit a run anim to sprint anim? i tried but missing the footstep sound
  8. longjohn119
    longjohn119
    • premium
    • 4 kudos
    Thanks for getting rid of the most stupid gimmicks ever ..... It looked fake 25 years ago and it still looks fake today ..... Unless you are a field reporter camera operator who looks at the world through a camera lens all day then his camera bob nonsense always looked fake and completely unimmersive ..... Maybe it was amazing 25 years ago given the technology we had to work with but every year camera bob and 1st person looks more fake and less realistic especially after using VR where they don't have to rely on cheap gimmickry to give a 1990's level illusion of immersion. Peripheral vision matters and while 3rd person isn't realistic either at least you have a sense of the periphery that's completely lacking in 1st person.

    Anyway excellent job at fixing something I've hated for years and I don't even have a lick of motion sickness , vertigo (I love heights) or any of that, I just always thought camera bob looked fake
  9. Nemoss
    Nemoss
    • member
    • 1 kudos
    Good job bro.
  10. mooit
    mooit
    • premium
    • 12 kudos
    @ashingda

    I'm using SkyrimSE and MO-2.2.1

    If I install the mod either manually or with MO2, Skyrim won't start with the mod enabled, but as soon as I uncheck it in MO2 Skyrim starts.

    I'm lost, not sure why it won't run...

    I unchecked every MOD I have installed in MO2 and only had 'Motion Sensitive Fix' enabled and Skyrim still wouldn't start...

    P.S.
    I realize now how to make this work for SE!
    Since this MOD is not for SE, SE users need to extract the BSA file, then delete it, the zip the archive back up and it works just fine now! :)