Skyrim

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Mihail

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MihailMods

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Well-armored Falmers, wielding long halberds made of Chaurus chitin and imbued with electricity, riding bulky Pitroamers, the Abyssraiders are a menace in every Falmer hive they patrol.

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"Well-armored Falmers, wielding long halberds made of Chaurus chitin and imbued with electricity, riding bulky Pitroamers, the Abyssraiders are a menace in every Falmer hive they patrol.

Their mounts, the strange-looking Pitroamers, are a type of terrestrial cetacean native to caves and deep tunnels. Their closest relatives are the Orcas, with which they share some physical similarities, the most obvious being the shape of the head, of disproportionate size to their bodies in the Pitroamer's case. They have 2 pairs of tendrils on their chins that they use to detect vibrations produced by underground worms. They are bulky and strong creatures, and are used by Falmers for a number of tasks, commonly as mounts for patrolling, when they are also equipped with pieces of chitinous armor like their masters. 
Despite having poor vision, due to their keen sense of smell and ability to widely perceive ground vibrations, they are often used to hunt and track intruders, using their fierce claws, teeth and powerful charge to destroy them.

The Falmers riding these beasts are remarkably good fighters, their double-sided halberds are long and enchanted with magic imbued in them by the Falmer Shamans. They wear light chitin armor, similar to that of most Falmer, but their helms have a large pair of antennae protruding from the forehead, unusual in traditionally worn helms.

There are reports of Falmers riding albino Pitroamers, but given the rarity of such creature, these riders are believed to be rare occurrences as well."

by Beastmaster Mihail *
(*Who is Beastmaster Mihail? He is my avatar/persona within the universe composed of all my mods. He is the ingame author who writes the texts that are usually presented as descriptions for my mods. A former monster hunter, now a dedicated scholar, he is planned to be released as an NPC in late 2022/early 2023, doing the same job in-game as my descriptions do on Nexus.)




- 1 new type of enemy: Falmer Abyssraider, a Falmer mounted on a Pitroamer (in 2 variants,
a Falmer mounted on a common Pitroamer, and a Falmer mounted on an albino Pitroamer);

-1 new weapon: Falmer Halberd;






So far no incompatibilities have been found between this mod and other mods.
(OBS- If by chance when installing several of Mihail's mods at the same time you are asked about files overwriting those of other Mihail mods or other authors mods, don't worry because they are just the same files shared between mods. I recommend that on these occasions always give preference to the files contained in my mods, and among mine always give preference to the mod you are installing last.)



The Mihail Monsters and Animals series aims to create and make available to the community the most complete set of creatures for TES 5: Skyrim, implemented in an immersive and unique way, with respect to the pillars of lore. Instead of pathetically just throwing models and textures in the game reusing 100% vanilla mechanics, the creatures made by Mihail have uniqueness and extreme zeal in their idealization and implementation, which will provide you with an experience that you have never had before in this area.





Author: 

Mihail- Pitroamer (mount) model, textures and animations; Falmer rider (using vanilla falmer model) re-modeling and skeleton edit to adapt it to the proper normal falmer proportions and correct pose for the animations used, also 4k re-texture of the falmer texture used on it (featured only on the new falmer enemy, not affecting the vanilla ones) and animations; weapon was made using vanilla Falmer weapons as base for consistency, with 4k re-texture (featured only on the new weapon, not affecting the vanilla ones), sounds, game implementation;


Some assets used on this mod belong to:

Vicn- in order to save time, i used his vanilla falmer re-modeled by him into the model pose of the vanilla riekling as base to my falmer animated as riekling boar-rider, since the initial model pose is basically the same, just with different positioning and other minor necessary tweaks.