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This page was last updated on 15 March 2018, 10:35AM
- Changelogs
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Version 3.2
- - Renamed version Final to version 3.1, yay!
- Removed Black Mage Focusing Gem from automatically being added to in the inventory and instead made it craftable.
- Changed the functionality of the Black Mage Focusing Gem, it now acts as an override for any smithing perk requirements if you do not wish to meet them. It can be crafted with an empty common soul gem.
- Cloth versions of the armor are now available under the Misc section of the forge right away.
- Light Armor versions now require either the Black Mage Focusing Gem or Steel Smithing/Advanced Armor Smithing/Glass Smithing to craft.
- Heavy Armor versions now require either the Black Mage Focusing Gem or Orcish Smithing/Ebony Smithing to craft.
- Light Armor Steel Plate and Ebony will now gain the Matching Set perk bonus.
- Added a new Cloth Circlet with a special texture for the Archmage version.
- Added new Cloth and Light College Robes and Boots, as well as a Hooded Scarf and Armwraps.
- Implemented uncompressed textures into main file because compressed quality has been terrible for a while. Should have very little to no impact on performance.
- Renamed things again due to me not liking the previous naming conventions done by past me. This is the last time...Probably.
- - Renamed version Final to version 3.1, yay!
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Version 3.1
- - Fixed some keywords in the .esp that incorrectly marked some light armor as heavy and some gloves as boots.
- New Light/Heavy Ebony - Black Archmage Armor.
- New Light/Heavy Plate - Black Archmage Armor.
- Black Archmage Robes are now Cloth and Light.
- Steel Plate Armor now has a Light version.
- Naming scheme changes.
- Crafting material requirement changes.
- Armor value changes.
- New chest added to the Archmage Quarters; requires Archmage Key to open and has pre-enchanted Black Archmage Chestpiece/Hoods.
- Version of Light and Heavy Chestpiece/Hood that show up in the chest are based on the player's level. Cloth version will always be the same.
- Upon installing or updating, the Black Mage Focusing Gem will automatically be added to your inventory. The Gem allows you to see Black Mage Armor crafting recipes in your blacksmithing window; remove the Gem and you will no longer see the recipes.
- Black Archmage Armor will become available for you to craft as soon as you've become the Archmage of Winterhold.
- Cleaned the Black Mage Armor.esp
- - Fixed some keywords in the .esp that incorrectly marked some light armor as heavy and some gloves as boots.
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Version 3.0
- -Added new Light and Heavy Ebony Mage Armor sets under the Ebony section of blacksmithing, crafting materials for both sets are on par with the Daedric Set. Statwise Heavy is on par with Daedric, Light with Dragonscale.
-Added new Cloth Black Archmage set, complete the Winterhold College questline and you will find pre-enchanted boots, hood, and robes in your quarters. Ability to craft unenchanted versions will also be unlocked upon becoming Archmage.
-Removed blacksmithing perk requirements for crafting the sets.
-Slight increase of crafting materials on Light/Heavy sets to compensate for no perk requirement.
-Obtaining the Advanced Armor perk for Scaled Black Mage/Plated Black Mage sets or Ebony perk for Ebony Mage sets will still allow for bonus to upgrading.
-New ground mesh for Scaled and Plated Black Mage Cuirasses.
-Tweaked Plated Black Mage set textures, now with more shiny.
-Fixed some issues with Hood/Mask normal textures.
-Fixed issue with Hood where light reflection was slightly pink.
-Tweaked other various textures ever so slightly.
- -Added new Light and Heavy Ebony Mage Armor sets under the Ebony section of blacksmithing, crafting materials for both sets are on par with the Daedric Set. Statwise Heavy is on par with Daedric, Light with Dragonscale.
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Version 2.1
- - Readded original hood meshes and textures in Cloth and Light Armor variations.
- Slight tweaks to Heavy Armor values.
- Slight tweaks to some textures.
- Added a new mask. Can be worn with either hood variation, it has no armor rating but can be enchanted.
- - Readded original hood meshes and textures in Cloth and Light Armor variations.
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Version 2.0
- - Light and Heavy armor values, crafting values, and tempering values all tweaked to be more in line with their positions in the Steel Section.
- There are now 3 different versions of the Black Mage Armor; Cloth, Light, and Heavy.
- New boots, gloves, and hoods for Cloth and Heavy. New gloves and hood for Light.
- New robed breastplate for Light and Heavy.
- Cloth now under the leather section of your blacksmithing window.
- Light and Heavy are now Scaled and Plated; and require the Advanced Armor perk to craft and improve.
- - Light and Heavy armor values, crafting values, and tempering values all tweaked to be more in line with their positions in the Steel Section.
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Version 1.2
- - Added optional armorless version under the Misc section of your blacksmithing window.
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Version 1.1
- - Fixed bug caused by creation kit that made first person female models show the incorrect textures.
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Version 1.0
- - Initial release
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- Author's activity
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March 2018
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15 Mar 2018, 10:35AM | Action by: lRekol
Attribute change
File 'Black Mage Armor 3.2 - German Plugin' description changed.
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15 Mar 2018, 10:34AM | Action by: lRekol
Permission change
Author changed their file credits.
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15 Mar 2018, 10:34AM | Action by: lRekol
Attribute change
Description changed.
November 2017
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29 Nov 2017, 9:24PM | Action by: lRekol
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Description changed.
October 2016
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27 Oct 2016, 4:34AM | Action by: lRekol
Attribute change
long description changed
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27 Oct 2016, 4:34AM | Action by: lRekol
Attribute change
long description changed
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27 Oct 2016, 4:30AM | Action by: lRekol
Attribute change
long description changed
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27 Oct 2016, 1:24AM | Action by: lRekol
Attribute change
long description changed
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