Skyrim

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WushuLate

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WushuLate

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  1. WushuLate
    WushuLate
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    A new version has been uploaded! (PCA 5.1.0)
  2. zzcornzz
    zzcornzz
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    I am having CTD with error: Method RegisterForModEvent not found on aaaHitStopCustomMenu.

    Everytime I try to enter Winking Skeever. Any solutions??
    1. WushuLate
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      This is not the right forum to post for CTD
    2. zzcornzz
      zzcornzz
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      You don't know? Ok. Np.
  3. junn1561
    junn1561
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    this is my compilation logs

    '"D:\SteamLibrary\steamapps\common\Skyrim\Papyrus Compiler"'??(??) ???? ??? ??? ????, ?????? ?? ??? ???α??, ???
    ??? ?????? ?????.

    what is this meaning?
    1. WushuLate
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      This is very strange. Please check your configuration file by using "CTRL + COMMA" shortcut. It will open an editor with a json file. In it, you will see "compilation" -> "compilerPath". Check that it does not contains unknown characters and no space. 
  4. OMNAMI
    OMNAMI
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    I'm getting a command line too long error. I am using mod organizer 2 and I've seen previous comments on solutions but none have worked for me so far.
    1. WushuLate
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      This is a limitation of pca's integrated mo2 support (you have too many mods). You can disable pca's mo2 support and start pca from mo2 instead.

      Keep me up to date 
    2. OMNAMI
      OMNAMI
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      did that but now it says unable to locate script ski_configbase
    3. WushuLate
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      You do not have SKSE psc sources files. They can be found in the skse zip file
    4. OMNAMI
      OMNAMI
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      ok so now it seems to have gotten past that i think but now I'm just getting errors that say:

      SKI_ConfigManager.psc(61,1): RegisterForModEvent is not a function or does not exist
    5. WushuLate
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      Have you extracted the Scripts.zip file that comes from Creation kit ? (All game's psc sources)

      1. Extract Scripts.zip file in your game
      2. Copy SKSE psc sources files again
    6. OMNAMI
      OMNAMI
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      I extracted the scripts from creationkit and and copied skse scripts but still the same errors. maybe I'm not using the right scripts? 

      I'm finding the scripts in Data/Scripts/Source for both files.
    7. WushuLate
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      RegisterForModEvent is a SKSE function in Form scripts.



      You have a problem in your setup with .psc files
    8. OMNAMI
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      ok, it finally compiled! the problem was that I installed skse via installer which apparently isn't right with mod organizer. So I reinstalled manually by extracting all but the data file to the game directory and installing only the data file through mod organizer

      Edit: so now a new problem has occurred.... after a few successful compiles i am no longer able to compile again and now  i got a new error:  missing SCRIPTNAME at 'Starting'.

      Edit edit: just need to reinstall the mod apparently, i probably messed something up in the script or something
    9. WushuLate
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      Yes indeed, scriptname error means "Scriptname" keyword is missing or invalid at the beginning of the script
  5. goremageddon
    goremageddon
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    Hi there! I have problems with compiling... I managed to get that "HelloWorld.psc" Testscript to compile. But on every other script it doesnt work.
    1. WushuLate
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      Hey, we'll need more information for a minimal support ?
  6. BeranabusBarnes
    BeranabusBarnes
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    New version won't run. Reverted to older version.
    1. WushuLate
      WushuLate
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      Any info?
    2. BeranabusBarnes
      BeranabusBarnes
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      Just user error. Wasn't aware that you changed name of exe.
  7. Piranha91
    Piranha91
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    Where is the settings .json file? I need to change my output path and the PCA SE -> Preferences button doesn't produce any response when I mouse over it or click it.
    1. WushuLate
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      You use 5.3.0 version ?

      CTRL+, helps?
  8. BeranabusBarnes
    BeranabusBarnes
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    Nice tool.
  9. Spyro1984
    Spyro1984
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    Thanks for the update and Happy New Year.
  10. sa547
    sa547
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    Thank you. Gotta smoke it.
  11. hazardass
    hazardass
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    Hey Mr. WushuLate,

    Thanks for the new log window! It looks great, I love it! :-)

    Unfortunately I have to report an issue with v4.1.0. It fails to compile any script for me, while beta 8.2.1 compiles without issues.
    Same settings. Screenshots below. I tried PCA LE and PCA SE, same thing.
    https://imgur.com/a/bfOLDZG
    1. WushuLate
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      Aaah s***,

      Can you share me the log file? "Help -> logs"
      And your configuration "PCA -> Preferences... -> open"

      Is knockdown.psc exists in Scripts\Source folder ? (I have to ask, but I think the answer is yes) ?
    2. hazardass
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      Here you go
      log
      https://drive.google.com/file/d/1TShUl7qxA6WLmkB8qFz6mUewvHtTSp0L/view?usp=sharing
       
      config
      https://drive.google.com/file/d/1GRE_yKLbMoUb9HEVtmZZz5xRPQxT0z4e/view?usp=sharing
       
      Knockdown.psc is inside a mod folder, following the normal script path.  <mod name>/scripts/source
      I tried other scripts which work with 4.0.0 beta 8.2.1, and don't work with 4.1.0.  I'm doing the same thing I've always done.
    3. hazardass
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      Does it work for you, Wushu?
    4. WushuLate
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      Do you use the application through MO2? This is the only thing I haven't retested
    5. hazardass
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    6. WushuLate
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      MO2 is kidding me. The problem comes from the window you see at the start that say "PCA is starting". The app is then started but not in the MO2 VFS...

      I'll upload a version without the loading animation (uploaded as 4.1.1)
    7. hazardass
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      hehe
      Are you sure you posted the updated version? There is no change. "PCA is starting" still appears and it won't compile. The 4.1.1 exe size is exactly the same as 4.1.0.
    8. WushuLate
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      Really ? Wtf I’ve done...
    9. WushuLate
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      Strange, I downloaded the version 4.1.1 from Nexus and loading does not appear. Sure you use the 4.1.1 version?
    10. hazardass
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      Haha that was my mistake. The shortcut was still pointing to 4.1.0.
      Everything seems to work now! :-)
    11. WushuLate
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      Good news!