Skyrim

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Created by

Dan Taylor aka dt1000

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dt1000

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30 comments

  1. skdrow2000
    skdrow2000
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    Sorry, went all over, pulling levers in holes in the ground, pulling chains, got nowhere in the clarity area, could see fine, could jump fine. Obviously I missed something, but after over 6 hours of trying, I give up, will uninstall.
  2. Gawad
    Gawad
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    Hi, I installed this dungeon on Skyrim SE and ran into a critical issue that also affects the regular Skyrim edition, so I'm bringing this up here so either the original authors can patch the mod and provide an update or users can do so themselves (it wasn't easy to find, but fortunately it's not hard to fix...well, at least not hard to prevent further problems if you've had this installed for a while). 

    Ok, the problem is that this mod, for whatever reason, includes an UNPATCHED version of the script fxDustDropRandomSCRIPT in it's 7z archive (inside the iomaungandr rising.bsa).  Play long enough and an unpatched version of the script can eventually lead to hundreds of suspended stacks and frames, as well as hundreds of left over script instances. Depending on your rig, this can contribute to lag or stuttering, or even CTDs as the Papyrus engine dies choking on random dust drops.

    Now, this shouldn't be happening, since fxDustDropRandomSCRIPT was supposed to be fixed by USKP (yup, that long ago!) and USLEEP years ago. As the iomaungandr rising.esp will load after USLEEP, its older, unpatched fxDustDropRandomSCRIPT will supercede the patched USLEEP version, and start causing trouble. 

    If for some reason the authors really need their own version of fxDustDropRandomSCRIPT in the mod, they should provide an updated, patched version that includes the USLEEP fixes. 

    Oh and BTW, don't get me wrong, I think this is otherwise a great mod!
  3. Derwan
    Derwan
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    Amazing. One of the best dungeons I've ever played. Great rewards, a way to obtain a normally unobtainable set of armor, great usage of game mechanics which are generally underused, and an excellent story.
  4. molleken
    molleken
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    • 3 kudos
    10/10...flawless....at last a chance of using ( or learn HOW to use ) shouts...very special dungeon...
    endorsed
    Grtz from Ninove, Belgium
  5. MARIOMONEGO
    MARIOMONEGO
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    Excellent dungeon. Endorsed.
  6. AmosJolthead
    AmosJolthead
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    Lots of fun. No bugs. Thank you very much for your mod!
  7. sattyre
    sattyre
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    • 216 kudos
    enjoyed your dungeon. I did backport ff7legends port to fix the navmesh issue. endorsed and thanks
  8. MurderWrath
    MurderWrath
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    Excellent dungeon. I would only suggest to tone down the relentless cracking noises. Endorsed.
  9. MrMcCrazyFace
    MrMcCrazyFace
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    Hey! I have this weird bug where Kyne's Phantasm doesn't enter the room with the blood dial when I use all 3 Words of Power in Animal Allegience.

    Anyone know how to fix that?
  10. Yeowolf01
    Yeowolf01
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    I played this mod and loved it, very lore friendly and immersive. The only problem I could find was with the Cataphract of Talos, now I see it ups my health, magicka, stamina values. But the other bonuses like weapon speed don’t seem to have much effect on my character, it just seems to stay the same when I have it unequiped. Is it suppose to be like that?