Hey there! Got a bit of an issue. The mod doesn't seem to work too well for me either, so I've tried editing the mesh of the deathbell, like shown in the guide. I cranked Emissive Multiple WAY up, but I'm not seeing any change, and the deathbells still don't emit light on the environment. What am I doing wrong?
PS: Both ComplexParticles and BigRange are enabled in my enbseries.ini.
I use enb(389) tetra. Download and install using MO. "Skyrim Particle Patch for ENB" and "Skyrim Subsurface Scattering Patch for ENB" Switch the weather modes. Twisted the intensity settings. None of the rudy mods work. Not even a faint glow. Absolutely. There are suggestions that I could do wrong?
Rudy provided a guide in the files section to adjust the lights. Meaning if it doesnt show, which at first didn't on mine. The guide allowed me to adjust the color and how bright i wanted it to be....its gonna be a little work, but its pretty simple and easy. Mine looks exactly like the Pics now
Is it possible that you increase the glow effect so "EnableBigRange" wouldn't be necessary?
I use your ENB as well and with big range normal light sources start to look a bit ugly - way too bright. But without it, the glow effect of deathbells is nearly nonexistent.
Looks awesome otherwise, if i turn it on only to stare at the deathbells/soul gems.
this works but for some reason the old ugly light effect was layered over the particle light. so I used a mod that removes that specifically. any way to disable it through just the enb settings tho?
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PS: Both ComplexParticles and BigRange are enabled in my enbseries.ini.
Download and install using MO. "Skyrim Particle Patch for ENB" and "Skyrim Subsurface Scattering Patch for ENB"
Switch the weather modes. Twisted the intensity settings. None of the rudy mods work. Not even a faint glow. Absolutely.
There are suggestions that I could do wrong?
Rudy provided a guide in the files section to adjust the lights. Meaning if it doesnt show, which at first didn't on mine. The guide allowed me to adjust the color and how bright i wanted it to be....its gonna be a little work, but its pretty simple and easy. Mine looks exactly like the Pics now
Is it possible that you increase the glow effect so "EnableBigRange" wouldn't be necessary?
I use your ENB as well and with big range normal light sources start to look a bit ugly - way too bright. But without it, the glow effect of deathbells is nearly nonexistent.
Looks awesome otherwise, if i turn it on only to stare at the deathbells/soul gems.
Dose it alter the brightness of them?
I do see the Arrows and Chaurus Eggs tho.