This is one of the most fun and sick mods ever lol. Something both redicoulous yet weirdly relaxing about patrolling the highest hills of skyrim on a motorbike. Only complaint is that I wish companions could ride with you in the cars, or on the back of your motorcycle. I know it'd probably be hard to impliment but even if it was janky id love to see it. Also the dwarven mistress follower is cool, but she doesnt synergize at all with the your home is my home mod saddly. i also dislike how vehicles make horse sounds and fight in combat. i kinda jokingly headcanoned that they just use horse brains inside of robotic vehicle bodies to get them to work which is kinda funny, to think about. It'd be cool if running over enemies hurt them or at least ragdoll'd them, but i could see that being VERY VERY unbalanced. Maybe as a togglable setting? Idk anything about mods so im not sure if this is asking a lot apologies if it is. Great mod, and one i always install every playthrough.
The mod claims to not be "lore friendly" but really what WAS stopping the dwarfs from inventing vehicles in elderscrolls lore hmmm? They clearly had the technology (joking)
oh sorry then lol. nvm pretend i didnt say that, i wasnt expecting you to respond. great mod all around i still love it andi m greatful you took the time to respond! ^^
such a cool mod/idea but the fact its found in whiterun and is so easily obtainable really irks me. This doesnt seem like something the dwemer would just- willy nilly hand out. Cool to play around with but not much beyond that
Here is a idea, since the Dwemer are dead they do not really have a say on who can take their stuff so someone or a group could of nicked the stuff and left it at Whiterun then died out in the wilds of Skyrim before you come along and take it for yourself.
Just a random idea to make the placement work.
Edit: I have not used this mod since it was just a bike and a NPC so I do not know how much more there is at Whiterun now.
Maybe, but that seems to make more sense for a place like Markarth, that is an actual Dwemer City. However I just popped it into creation kit and slapped it at the Atherium Forge so I would be forced to do the quest before I could use it (Just for personal use- not uploading that file)
How cool would it have been if this had been hidden in Blackreach, separated into different parts? You assemble it in the forge to make it.It is too ridiculous to be placed in Whiterun's stable. So after enjoying this cool bike for a while, I deleted it and never used it again. back to CC's Dwarven Horse
I really love the mod. However, I am having an issue with the riding animations. Whenever my character gets on the motorcycle, they are not seated, but standing (or surfing) on the motorcycle while it moves. Any sort of help to fix this issue I'm having would be appreciated.
honestly i don't mind the clanky machinery sound it helps with the immersion its the horse sound that kinda annoys me
found a file that removes the horse sounds from motorcycles on another mod called "Choppers" it works for this mod also here's the link No Horse's sound
i was using this mod and i had an interesting idea for another dwarven mount, a "Dwarven Submersible" if you could figure out how to enable up and down controls in the water it would be perfect, then all it would need is a waterbreathing effect when mounted and BAM skyrim submarine XD
if you wanna go the extra mile for immersion could also add a ward effect that activates when in the water to simulate a magical bubble of air
77 comments
Something both redicoulous yet weirdly relaxing about patrolling the highest hills of skyrim on a motorbike.
Only complaint is that I wish companions could ride with you in the cars, or on the back of your motorcycle. I know it'd probably be hard to impliment but even if it was janky id love to see it.
Also the dwarven mistress follower is cool, but she doesnt synergize at all with the your home is my home mod saddly.
i also dislike how vehicles make horse sounds and fight in combat. i kinda jokingly headcanoned that they just use horse brains inside of robotic vehicle bodies to get them to work which is kinda funny, to think about.
It'd be cool if running over enemies hurt them or at least ragdoll'd them, but i could see that being VERY VERY unbalanced. Maybe as a togglable setting? Idk anything about mods so im not sure if this is asking a lot apologies if it is. Great mod, and one i always install every playthrough.
The mod claims to not be "lore friendly" but really what WAS stopping the dwarfs from inventing vehicles in elderscrolls lore hmmm? They clearly had the technology (joking)
... You have my mod "No Horse's sounds" in the miscellaneous files
great mod all around i still love it andi m greatful you took the time to respond! ^^
Just a random idea to make the placement work.
Edit: I have not used this mod since it was just a bike and a NPC so I do not know how much more there is at Whiterun now.
Impressive, I love it the idea and designs are cool.
. . except. . .
Holy hell, the sound effects are driving me batshit crazy, and there's no way to turn them off.
Uninstalled. Shame.
found a file that removes the horse sounds from motorcycles on another mod called "Choppers" it works for this mod also here's the link No Horse's sound
if you wanna go the extra mile for immersion could also add a ward effect that activates when in the water to simulate a magical bubble of air