Interesting looking creature. I unfortunately do not know how to make this into a mod but it would be cool looking to see this creature slither into view on the ground standing up vertically and getting ready to rend and tear some Nord buttocks.
Would you allow someone to do and post the work atheoram - with your permission of course?
Hi, thanks for write. Of course there is no problem, if someone wants to use it to develop a mod, it will be very nice to see it. Now, the only term I would like to maintain is its non-commercial use. because the base models for this creature (mihails Monsters and animals) were found in that way: Free of use. that way it would be always maintaining availability of resources for other modders of the community.
Well, I'm a bit new to this and I do not really understand your question because it's a technical question, but I think you're talking about which nodes are linked to the tail vertices? Well, you can see the animation of Mihail's Harverster, because that tail is of that model, so you'll see it in action. This model is a mixture of two of its mods. and the weight is the same
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Would you allow someone to do and post the work atheoram - with your permission of course?
Hi, thanks for write. Of course there is no problem, if someone wants to use it to develop a mod, it will be very nice to see it. Now, the only term I would like to maintain is its non-commercial use. because the base models for this creature (mihails Monsters and animals) were found in that way: Free of use. that way it would be always maintaining availability of resources for other modders of the community.
So, go ahead and I hope it's useful.
Well, I'm a bit new to this and I do not really understand your question because it's a technical question, but I think you're talking about which nodes are linked to the tail vertices? Well, you can see the animation of Mihail's Harverster, because that tail is of that model, so you'll see it in action. This model is a mixture of two of its mods. and the weight is the same