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Zayanastus

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zayanastus

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11 comments

  1. megapatato
    megapatato
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    Hi there! Just wanted to drop a line that I'm using the dwemer capsule for a mod, it looks great!

    FYI: Resources/Dwemer/BlackReachMushroomIngredient.nif is missing textures for nodes 7 & 12.
  2. Illuzio
    Illuzio
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    • 49 kudos
    Your resources are really beautiful, it fits perfectly into the world of Skyrim!
    1. zayanastus
      zayanastus
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      • 54 kudos
      Thank you, this game still has great potential.
  3. Khrada
    Khrada
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    Thank you for the update. It is always nice to see more resources.
    1. zayanastus
      zayanastus
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      Thank you, i hope to see this stuff in new creations. 
  4. Adolon
    Adolon
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    Thank you very much for these models! Is the Dwemer headstone missing from the archive? I can't find it.
    1. zayanastus
      zayanastus
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      Sorry I forgot about that mesh, but now it's in the archive, along with some other new stuff.
  5. pndr
    pndr
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    Are we allowed to convert this to special edition?
    1. zayanastus
      zayanastus
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      Use these resources as you wish, just don't re-upload this package to other sites.
  6. youbetterwork
    youbetterwork
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    Do you know of any tutorial or have any advice for how to make new static structures like this?
    I can make an obj in blender but then, how do I get textures on it and as a nif for Skyrim?
    1. zayanastus
      zayanastus
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      Personally, to get a new mesh object, i use 3d max for the mesh, rig, uv map, etc, then i add a collision using chunk merge, finally i adjust some properties into nifskope, i don´t use blender sorry, but hope you can find a ton of tutorials out there.