Skyrim
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JZBai

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JZBai

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96 comments

  1. stingeralfa
    stingeralfa
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    Hi, I have a problem with rapier animation, that animation replace other 1h weapons. My character attacks with axe like attacking with rapier, anyone knows how to solve this problem?
    1. xillan
      xillan
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      I am having the same issue.
    2. lucano16
      lucano16
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      I've got the same problem also
    3. countferrara64
      countferrara64
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      This is an intentional feature of the mod. I've seen other 1st person animation mods that can distinguish between different types of swords, but this one does not.
  2. nicolaec99
    nicolaec99
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    • 4 kudos
    We need this animation for fallout nv.
  3. elixrthemixr
    elixrthemixr
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    Hey, love the mod idea. Stupid question but since this affects animations, there's no way to integrate it into the MCM right?
  4. RedSarge
    RedSarge
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    • 3 kudos
    Wasn't there an animated armoury patch here? A "JZBai_FirstPersonSpearsRapiersAA.esp"?
    1. JZBai
      JZBai
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      • 273 kudos
      Yeah. Decided to get rid of it since Animated Armoury now has its own 1st person animations. If you want to use my animations instead, you can just replace NickaNak's animations with mine in the appropriate folder.
  5. H311H0UND1134
    H311H0UND1134
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    For anyone who is having this bug, and hasn't figured it out yet, this mod is missing the _conditions.txt file necessary so that the animations don't play for *every single weapon of its type*. You could fix this yourself by heading over to DAR's page and learning about to make the _conditions.txt file yourself though.
  6. harimau93
    harimau93
    • member
    • 19 kudos
    I don't know is this a bug or not, but holding greatsword while moving is similar to holding spear while moving is in 1st person view? like my character is holding the greatsword like spear with left hand on the blade..??
    edit: after I uninstalled this mod, my character holding the greatsword while moving is in correct order.
  7. kennn97
    kennn97
    • supporter
    • 3 kudos
    How can I use this with Dynamic Animation Replacer? Also, can I set these animations to work with specific items using DAR?
  8. marchofflowers
    marchofflowers
    • member
    • 44 kudos
    Hello! I cant figure out how to get the first person animations working, does it not work for anything but the latest version of animated armoury? Or a version that has first person animations itself? Or am I installing dynamic animation wrong.
  9. seanchinhengo
    seanchinhengo
    • member
    • 4 kudos
    You my friend deserve accolades upon accolades for the great work you have done, not only for creating these great animations. but also for introducing me to the dynamic animation replacer.
  10. ViZePulse
    ViZePulse
    • supporter
    • 11 kudos
    I would love to see your take on giving katana and scimitars unique animations! :)