Why does a mod that simply adds a building to the Tamriel worldspace REQUIRE five other mods, one of which is a literal texture overhaul that replaces textures already present in the Skyrim - Textures.bsa
?...
Would it not make more sense to simply ask those authors' permission to use their assets in your mod? Or, even better, just use the resources that are referenced on the Gray Cowl of Nocturnal Flora Overhaul page, at least?...
Wait.... What??? oh... actually 7 (seven!) mods are required....
so, the house itself is already close to 2 GB. Plus another 2.5+ GB for Noble Skyrim, some 3 Gb extra for Religious Resources of Tamriel .... interesting, to put it nicely Not to mention another few hundred MB for the rest of the requirements
A 10 GB house mod... I HAVE to check this :) (hope, it's nav meshed)
8 comments
?...
Would it not make more sense to simply ask those authors' permission to use their assets in your mod? Or, even better, just use the resources that are referenced on the Gray Cowl of Nocturnal Flora Overhaul page, at least?...
oh... actually 7 (seven!) mods are required....
so, the house itself is already close to 2 GB. Plus another 2.5+ GB for Noble Skyrim, some 3 Gb extra for Religious Resources of Tamriel .... interesting, to put it nicely
Not to mention another few hundred MB for the rest of the requirements
A 10 GB house mod... I HAVE to check this :) (hope, it's nav meshed)
But the screenshots are looking quite impressive
this mod has lots of potential