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JoshuaYeoh1

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JoshuaYeoh1

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28 comments

  1. graywinds
    graywinds
    • member
    • 34 kudos
    i listened to samples and they seem to talk about the same thing :D?
    fr-jp-ar-eng ? if you need help with translations or voice acting please let me now i love this mod, can speak these languages.
    best regards
  2. ForemostCrab7
    ForemostCrab7
    • member
    • 2 kudos
    2 questions.
    1. Do they have a shared language depending on the camps? like will everyone in This camp speak German and everyone in That camp speak French or will it be mix and match? if mentioned in the description then i am just blind.

    2. i've seen people use the fancier text in subtitles and such, but i could never figure out which mod it is, gimme a hand with it? lol
    Also, never seen that Lv on healthbar mod before, what mod is that?
    1. JoshuaYeoh1
      JoshuaYeoh1
      • member
      • 22 kudos
      1. Yep, the bandit languages will all be randomized and mixed. I know it's kind of weird because they wouldn't be able to understand each other, but oh well. I'm just a beginner at the Creation Kit

      2. Sovngarde font - https://www.nexusmods.com/skyrim/mods/77036

      Display Enemy Level - https://www.nexusmods.com/skyrim/mods/90041

    2. ForemostCrab7
      ForemostCrab7
      • member
      • 2 kudos
      Yeah probably would be hard to actually make that work, still! got this far, might make it in the future

      Much appreciated!
    3. Zoroastre
      Zoroastre
      • member
      • 5 kudos
      Not actually hard but time consuming.
      You would need to create sub-factions of bandits speaking this language, disable (because deleting could be a source of crash) the original spawn points camp by camp and add yours.
      If you want instead to generate from the leader phoneticallly attuned minions, that could be done by spawning from the leader spawnpoints and wouldn't need multiple spawn point, but doesn't allow you to finepoint where they are.
  3. rex10125
    rex10125
    • BANNED
    • 7 kudos
    Wow. Never thought I needed this mod. And surprisingly enough, it fits in my current roleplay. My current character is a lost in another dimension Timurid shock trooper, so hearing some of the bandits speak Arabic is heartening to say the least, even though he spent a lot of time killing them back in his own world. Congrats man. Keep up the great work.

    Cheers from a fellow Malaysian.
  4. timon236904
    timon236904
    • member
    • 0 kudos
    that is so cool, love it ha
    anybody can port to sse?
    1. Carlosmann100
      Carlosmann100
      • supporter
      • 0 kudos
      Oh no, I thought this was for SSE as well.
    2. JoshuaYeoh1
      JoshuaYeoh1
      • member
      • 22 kudos
      Ah apologies guys. I do not have Skyrim Special Edition. But does this mod work in SE without porting? Or is form 44 required?
    3. Carlosmann100
      Carlosmann100
      • supporter
      • 0 kudos
      Form 44 is prob requiered but no converting meshes I think cuz this is just dialogue.
    4. JoshuaYeoh1
      JoshuaYeoh1
      • member
      • 22 kudos
      The bandits have their own facegendata so I think they need to be generated again
    5. JoshuaYeoh1
      JoshuaYeoh1
      • member
      • 22 kudos
      Update: Here's the SE port. Report any bugs, churs
  5. tccasnaova
    tccasnaova
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    Just curious, what sound mods and combat mods do you use? It looks and sounds amazing. Especially the weapon streaking.
    1. JoshuaYeoh1
      JoshuaYeoh1
      • member
      • 22 kudos
      Sound mod is Immersive sounds - Compendium. Combat mods are Ultimate combat and Enhanced AI
    2. JoshuaYeoh1
      JoshuaYeoh1
      • member
      • 22 kudos
      -
  6. JoeKa8
    JoeKa8
    • supporter
    • 15 kudos
    Simple, yet great Idea!

    Interesting for me ..
    I use German Skyrim for years and actually never heard the line "Stirb, du sau!", which is "Die, pig!" (which is very authentic), like in your first sample video. German localization was released completly without curse words. In addition I also never heard the voice actor, who says it, at all!
    1. JoshuaYeoh1
      JoshuaYeoh1
      • member
      • 22 kudos
      You never heard the German voice actor at all? In this mod?
    2. JoeKa8
      JoeKa8
      • supporter
      • 15 kudos
      Bethesda did not only remove the single line "Die, pig!" (in german "Stirb, du Sau!"), but the whole voice actor.

      I have played Skyrim for 1300h, all of it with german localization and I always play with Sound on ..
      - I never have heard any of the Voices say the Line "Stirb, du Sau!"
      - I never have heard the voice, which is used for german in your first sample vid
    3. JoshuaYeoh1
      JoshuaYeoh1
      • member
      • 22 kudos
      Oh, actually all the voices are not by Bethesda. They are from Counter Strike Condition Zero Deleted Scenes as I mentioned in the mod description
    4. JoeKa8
      JoeKa8
      • supporter
      • 15 kudos
      Ah okay that explains it, thanks.

      I didn't read through the description in detail, because I do not play Skyrim at the Moment.
      I assumed you've utilized different Skyrim localizations.
  7. Skybroom
    Skybroom
    • supporter
    • 82 kudos

    Finally! Multylanguage Skyrim! I've been waiting for ages!
    Mod of the Month
  8. Sanya9856
    Sanya9856
    • BANNED
    • 0 kudos
    Obnaruzhen vrazhesky jet.
    1. JoshuaYeoh1
      JoshuaYeoh1
      • member
      • 22 kudos
      umeret', svin'ya!
  9. Elgate
    Elgate
    • member
    • 1 kudos
    This is so simple, yet so amazing.
    1. JoshuaYeoh1
      JoshuaYeoh1
      • member
      • 22 kudos
      This mod wasn't that simple to make as I am a beginner-ish modder, but cheers mate, glad you liked it
  10. PrancinShowPony
    PrancinShowPony
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    • 21 kudos
    The Elder Scrolls: Siberia
    The Elder Scrolls: Alps
    1. waeq17
      waeq17
      • premium
      • 55 kudos
      hahaha
    2. JoshuaYeoh1
      JoshuaYeoh1
      • member
      • 22 kudos
      The Elder Scrolls: Hankagai Deleted Scenes