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All new horses retextured to be fully asymmetrical. No more mirrored textures!

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Horses don't have symmetrical markings in real life, so with much re-jigging the horse UV map, I have made them completely asymmetrical and put everything onto one larger sheet, including mane and tail. This allows me to make unique hair for each texture as well as having all 4 legs different and eyes can be odd-eyed as needed. Body is no longer a mirrored texture; instead, think 'horse-skin rug'! This will look better when riding fancy horses such as appaloosas, etc, with the spots all different on each side. This was something that bugged me while riding around! Due to the nature of the new textures and how I've set them up for each individual horse, there is now a required esp file to make it display the colours properly. Each pack of textures will be as interchangeable as ever, with the same esp. Loading screen statics have also been re-mapped and included.

Horses are stallion as default, but they can be made into mares by removing the modular genitalia.

Big thanks to Rebel O'conner for unfolding the body map for me!

December 2019: Updated all textures to higher-res with more detail. Added 3 optional packs of textures, showing rare colours and genetic anomalies.

Use these textures and meshes freely, as they are a resource.

Please do not upload this file anywhere else.